Quote Originally Posted by Seraphinaluna View Post
I have to say, it's getting to me a little.

I've been playing for three years, very casually, and I'm not the most confident player, nor am I a pro in my class. But I'm not a terrible player. At least, I don't think I am. I try my hardest to learn mechanics and keep going through my rotation. I mess up sometimes, but I try and learn from it when I do.

So today I queued up for expert roulette, which I haven't done in a while as I wanted to get back into playing after having a break from the game. I got Anamnesis Anyder and things were going okay up until the second boss. I died twice, once that was just completely my fault, and then again right after, just as I raised into an aoe right as the boss died. The rest of the group ran onward, so I of course had to revive to the starting point. I tried to catch up as quickly as I could, and by the time I was nearly to them, a mob had respawned and I couldn't get past it alone being a dps without a good heal. Meanwhile, the tank asked for me to roll on the loot, which I hadn't done yet as I was dealing with the unexpected mob ^^; I apologised, explained what had happened, rolled on the loot and had to make my way to the mob again from the starting point.

I asked if they could maybe quickly help me get past the enemies without dying, as politely as I could, saying sorry again. Thankfully, they did. I thought that would be the end of it and then suddenly, I was kicked from the party. No explanation, no waiting, nothing. I understand that people want to run these dungeons quickly, and by asking for their help I was slowing them down. But otherwise, I've been in far worse runs before where I or other players have died twice and no one has been kicked.

Am I just being oversensitive here? Probably ^^; But how could I improve on my second time running the dugeon (first time without trusts too might I add) if I'm forced out? Must try harder not to die next time I suppose.
Everyone has those days, it’s VERY unusual for DPS to be kicked. Usually healers and Tanks get the boot unless some chat drama starts. The only times I kicked were healers that wouldn’t comply and refused to heal people, Afk/offline, Toxic tanks (though that rarely happens “thanks” to how easy it is to grab aggro), and some oddball chat drama/ someone taking advice as a personal attack

“Them: Try using Aero”
“Healer: yOu dOnt PaY mY sUb”

Regardless Dungeons are baby content after the first run, nothing is a death sentence or asks a lot unlike raids and some trials. Incompetence no matter how minor on whichever content should never be the reason to kick. Keep the savage attitude in savage not in satasha 2.0