


My point being, they have texture/ depth. I didn't say they were nice looking



I know they removed a lot of the texture and depth from Goblins and Worgen. Not the reason I left, but definitely keeping me away.
For what they are Hyur faces are fine. They're human faces. More faces would be nice. Some scarring and other blemish options would be nice. I loved the scar options in SWTOR. If you want to be a hot woman with half your face burned off you could. Was it STO or NW (or both?) that let you move scars and tattoos around on your face?
Last edited by MsQi; 05-27-2020 at 08:48 AM. Reason: spelling



She's face #3 and I think she is quite expressive.
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Good to see another face 3 Midlander we're a rare one for sure, and it is all about the hairstyle there's some on face 3 that just make your character look so weird with that face. I'm also a bit biased since this is the first toon I ever made in ARR so I sometimes get a Fantasia itch and switch but it lasts maybe a week it also helps that I love voice 2 on Midlander and has the best battle voices at least to me but yeah keep on keeping on.I also use face #3 for my Midlander. I think she's gorgeous.
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Sure, the face looks a bit odd and puffy next to the others when you're flicking between them in the character creator, and you need to pick a hairstyle that complements it, but it doesn't look unfinished at all.
"Updates" that change the character designs would be awful.
It's a definite problem. The "blank, empty, vapid stare" is a Midlander female staple.
One other issue for Viera and Elezen - since we're talking about all races now - is height. While there are obvious exceptions, the average height for a human female in our world is close to 5'3". Now, you might be into tall girls; you might be a tall girl - but the normal height for women is relatively short, and I think most people tend to gravitate towards body types that fit that mold (whether they are doing so consciously or not). Add to this that a lot of a great final fantasy women (Aerith, Tifa, Terra, Celes, etc.) - as well as most anime protagonists - have been in that ballpark, and it creates additional bias. Plus, Au Ra and Miqo'te tend to average even shorter than that, making taller female forms feel even loftier than they otherwise might be.
In particular, the Elezen also suffer a proportional issue - they're like 8 feet tall, but their heads are still relatively small compared to their giant bodies, and lengthy limbs, leading to this kind of uncanny valley effect where they come out looking like space aliens. Viera aren't quite that bad, but they're definitely plagued by the same general issue: a really tall race in a world otherwise populated by five-foot-nothing cat and dragon girls. I think this height thing actually is the cause of a great deal of the net negativity revolving around both races' overall character designs.
The typical MMO issue with height is that they normalize walk and run speed so your small races seem to be moving super fast while your large races seem to be lumbering along.
Oddly enough I don't get that sense on any of my Viera (max height). It's either a happy accident or they've got a genius of an animator.
The Midlander run anim kills me every time but I'd love to have their pose on other races. Heck I wish we could configure each of the various animations. I know, I know, everybody will use Miqo'te /panic![]()



Speaking of which as far as WoW goes- female worgen compared to males-- I think someone in blizz is a furry RPer bc I had hoped the female worgen would have looked just as good as the males when they re-textured their models but nooooope.
There certainly needs to be more textures included, more skin contouring & blemishes as you said.
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