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  1. #41
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Griss View Post
    Excuse me while I ramble on for a bit.

    Back during testing we were able to port around la nocea or at least what we had access to at will. The only requisite was that you actually had to make the trip your self once. Aethers are really just tarted up way points no mater how you look at them.

    I wonder what the reaction would be if they keep the limiter that anima represents but change how it acts?

    What if they scrap anima and replace it all together with a cool down timer? Something along the lines of the length of the timer they put on return when they yanked its anima cost. Perhaps a bit longer though.

    It keeps porting a some what finite resource but one that is far easier to manage. Though with this change it might be best to allow travel directly to the aether nodes via teleportation. Though something would have to be hashed out in the event that a party member had not touched that particular node.

    Though with this solution you would have to use your ports for long distance travel like they were kind of intended for.

    Tl:dr: Pull anima costs replace it with a global cool down timer. Walk your ass to black brush from uldah.
    How about this? (serious proposal)

    -Remove return.
    -Increase armor damage upon HPing.
    - Remove anima cost.
    - Make it so you can't teleport from the menu.
    - Make it so you can teleport... from aether TO aether.

    How about that?
    (0)

  2. #42
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    It would make the world much less interesting if I could just appear a few yards away from wherever I want to be at any time.
    (3)

  3. #43
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Majidah View Post
    How about this? (serious proposal)

    -Remove return.
    -Increase armor damage upon HPing.
    - Remove anima cost.
    - Make it so you can't teleport from the menu.
    - Make it so you can teleport... from aether TO aether.

    How about that?
    almost like my idea~ http://forum.square-enix.com/ffxiv/t...mpany-teleport
    (0)

  4. #44
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Why don't we just abolish anima and have flight paths like all other MMOs do? Would give us a sense of travel still, sink money in for economy, and can still make their FP's not too near places of interest.
    (1)

  5. #45
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Velhart View Post
    Why don't we just abolish anima and have flight paths like all other MMOs do? Would give us a sense of travel still, sink money in for economy, and can still make their FP's not too near places of interest.
    you mean like a bus?
    (0)

  6. #46
    Player

    Join Date
    Mar 2012
    Posts
    39
    Quote Originally Posted by Jynx View Post
    But I'm not "Good enough" why should people with more skill have a unfair advantage over me!
    Yeah let's completely remove anything skillbased from the game and just all be able to one-shot things. It's only fair.

    </sarcasm>

    If they have more SKILL it's not an UNFAIR advantage.
    (0)

  7. #47
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Majidah View Post
    How about this? (serious proposal)

    -Remove return.
    -Increase armor damage upon HPing.
    - Remove anima cost.
    - Make it so you can't teleport from the menu.
    - Make it so you can teleport... from aether TO aether.

    How about that?
    It would still negate airships entirely, might as well remove them from the game at that point.
    (0)

  8. #48
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheVedis View Post
    free teleports everywhere = no one ever using choco or airhsip

    no thanks
    I could tele everywhere in xi and i wish i had a choco every time i had to make a 15 min run from the outpost i used ; ;
    (0)

  9. #49
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Teleports are not meant for the hardcore, the people who complain about anima are the ones who have a lot of time to play and abuse it to get around then complain that it takes them longer to get around cause they burned their anima. Teleports are meant for casual players who don't have a lot of time to play to traverse faster so that they can get things done without having to travel everytime. In the context of a person who might only have an hour to play during the week and does 2 craft leves a day they could easily get it done and use anima to travel to said destination then head back to town to rest for xp all in the process of an hour. But for someone who has time they could choco to said destinations and spend the extra 15-20 minutes it might take.
    (0)

  10. #50
    Player
    Jaqe's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    15
    Character
    Jaqe Twist
    World
    Moogle
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by HiirNoivl View Post
    I like parley.

    Best answer ever
    (0)

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