Quote Originally Posted by Edax View Post
I can't recommend DRG, it's got more awkward rotations and your always fighting to keep Blood of the Dragon going which just increases the stress and discourages disengaging with the boss. Not only that but DRG has a bunch of buffs you have to juggle: Life Surge, Lance Charge, Battle Litany and Dragon Sight, with the last one being especially awkward to use if your trying to reduce how much you use your keyboard and mouse. Add to that you have 4 jump attacks that aren't part of any normal ABC rotation so you gotta try to keep up with all the buffs and jumps while also trying to keep Blood of the Dragon bar alive while also keeping up with all your dive attacks. I can't recommend this job to someone who has carpal tunnel. Playing DRG is a juggling act.
Ever since the update to it in Shadowbringers, the recast time on BOTD is 25 seconds and its duration is 30 seconds. Unless there's a 30 seconds transition, it becomes impossible to lose now, unless you stop hitting enemies or neglect to press the button again, 5 seconds before it wears off. The other claims against its oGCDs are weird to me, because SAM has those same sorts of things to juggle, they're just further tied into its Kenki bar and Third Eye. Along with Shifu you wind up pressing your buttons pretty much just as much, and more if your skill speed is higher than it should be. The only thing that's simpler about SAM as that there's less of a need to plan out use of your skills, since none of them affect other people, and it has one less positional.

To answer OP, people already said it, but it's BLM if you only want to go low APM DPS. If BLM doesn't appeal to you, I'd go with RDM or DRG. If you can't be nice to your hands with BLM, then you can be semi-nice to them while buffing your allies or being able to raise them.