TBH, just fine-tuning bard would like be enough for me. But, basically, it's like making job's play-styles less terrible in the long term would just make them all the best jobs for me
TBH, just fine-tuning bard would like be enough for me. But, basically, it's like making job's play-styles less terrible in the long term would just make them all the best jobs for me
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Ewwwwwww, it's all glowwy again!


It used to exists, it was called Scholar.
(I'm not even exagerrating, to me, it really was almost perfect).

Geomancer but only if it was a DPS.
Mystic Knight (which sadly won''t happen since it fringes on red mage) as its been in the past would also have been good.

So I had two Ideas since I started playing. One was Mystic Knight, and the other is a variable range Job that focuses on close range combat, ((The current observation is a "Reverse Red Mage", but before we had red mage I liked the idea of a class whose positionals relied on how far they were from the target, More later))
So while I was browsing the internet, I was reminded of FF Type Zero, and relevantly the character Seven, who fights with a Whip Sword and has a set of attacks which are elemental strikes with her whip, making her a Mystic Knight ((If I recall, the attacks are rather boring, just coloured energy covering the weapon as she extends it up and brings it down like a long straight sword rather than making use of the whip aspect, but the idea is still good.)) So a Job that uses a whip to fight at Melee+ range with elemental weapon strikes. That sounds cool to me.

Geomancer as a caster.
There have been some wildly good mock ups made and they would be a blast to play.

I'd like to see
Mascot (support Healer) - does cheering like caitsith in 7
Trainer (pet tank class) - the pet is the tank, you give the pet commands and that's how you fight
Chemist - (healer or ranged DPS) - alchemy in combat. Science is fun and explosive
Psychic - (caster DPS) - mind melting is always a fun time.
A melee dps (emphasis on a dps, not a ranged attacker standing close or a tank!) with absolutely no positional requirements whatsoever.

I would love a job that uses a two handed sword and is a dps a bit like dark knight in black desert online. Would also love a job that uses a serpent blade or a whip sword. A time mage like geomancer that also uses earth based spells would be really cool.

A well thought out and designed Martial Arts job.

I'd just love something playable that also uses the maiming gear set
FFXIV - 1.0 classic servers (before the meteor) should happen. I think I want it, and I do.
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