Quote Originally Posted by Kuroka View Post
Which would free up more slots for other stuff, imagine actually having more ogc moves or even chained moves like GNB has, you could make a 3-4 step base combo flavoured with just as much moves inbetween and even branch it out to use different skills, like, adding a buff at the end, a stack to your jobgauge...

Rly lazy ppl could just spam the combo and maybe some ogc, but skilled ppl could weave like crazy.
Except they wouldn't add nearly enough to compensate. Dragoon only had two new buttons added yet with a combo chain consolidation, it'd lose six. There is no way they'll add six new skills; not to mention you press oGCD significantly less in most cases. Dragoon, in particularly, would devolve into 22221111 the vast majority of the time. Monk would need an entire rework since you constantly rotate combo chains. Ninja be arguably the worst; spamming 11111111 while hitting 2 once every 30-40 seconds to refresh Huton.

While no, pressing 1-2-3 isn't magically harder or more skillful, it does give a feel you're doing more. Spamming a single button repeatedly feels very boring to a lot of people, myself included. Personally, I would prefer if instead of new buttons come 6.0, they expanded the combo chain. So say, Disembowel could combo into Full Thrust which does something different.