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  1. #1
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,212
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100

    Why can't we just have combo chains?

    Really, this is my biggest problem with the combat in this game, all the unnecessary buttons and keybinds i need to play.

    here is a great example of my Gunblade.



    When you control Thancred during the Ran'jit fight, he has ONE button for all three attacks, but why can't MY character have the same thing?
    This would immediately open up ~5 slots of key-binds in need for nothing but to chain a combo.
    Please implement this in the game for all jobs that have combo chains, it is already in the game but only for story fights for what ever reason. It was the same for Hien, when you controlled him against Zenos.
    (5)

  2. #2
    Player
    Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,626
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Dancer Lv 60
    It is also the default in PvP, but we wont get it in PVE any time soon, they stated so and further, lots of players complain that it would make jobs too boring...
    (je bc pressing 1-2-3 is so different to 1-1-1)

    Id also love it as it would prevent combos breaking from lag which can be rly anoying.

    edit:
    https://forum.square-enix.com/ffxiv/...e-PvE-mechanic

    ...there are a few more threads already with that theme^^
    (3)
    Last edited by Kuroka; 05-20-2020 at 08:37 AM.

  3. #3
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,121
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    This comes up a lot. I think you'll get people who want compound buttons, and people who want to invalidate it, with a lot of false dichotomies thrown every way. Like, for example, people will say something really dumb like "It will make the game too easy!"

    Personally? I'd like it as an option. I find it hard to keybind GNB and PLD in a way that feels comfortable. I know some people prefer the feel of hitting different buttons, which is cool. Think it is easy enough to please both camps.
    (4)

  4. #4
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    I too would like this as an option. Not really the best for healers but when I'm using controller hotbar space for a 1-2-3, I would like this.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  5. #5
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,212
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gula View Post
    I too would like this as an option. Not really the best for healers but when I'm using controller hotbar space for a 1-2-3, I would like this.
    what combo chains do healers have? my white mage does not have any combo chains,

    As long as the ability is useless on it's own, there is no reason to waste an additional hotkey for something else, i'd really like to bind my defensive abilities but there is simply no space.
    (4)

  6. #6
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Arohk View Post
    what combo chains do healers have? my white mage does not have any combo chains
    That's why I said it's not the best for healers. Because there is no chain. Just stone/stone/stone/dia/dia. Unless you get a Freecure.

    Though speed is more of a MNK thing, a half recast timer that resets after said Stone/Dia would be really handy. Stone>combo button lights up for another which, like freecure, is wholly optional and situation based. No use in using a freecure if the party is all at 90%+
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  7. #7
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,212
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gula View Post
    That's why I said it's not the best for healers. Because there is no chain. Just stone/stone/stone/dia/dia.
    and you think if a healer had to use three buttons for dmg it would be better?
    Stone>Stonera>Stoneka
    instead of just using one button.
    I have no problem with the healers, every ability does something different and is not useless on its own, so it is fine to have a separate hotkey for them, having more buttons for dmg is not making the game more interesting or fun, it just makes it more clunky, if reducing the buttons makes the game-play too "boring" then add something interesting to it, heck it can't be that difficult, the amount of buttons is just trying to conceal how slow the combat actually is.
    (1)

  8. #8
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,137
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Arohk View Post
    When you control Thancred during the Ran'jit fight, he has ONE button for all three attacks, but why can't MY character have the same thing?
    RP fights use reduced or consolidated action sets because you can't expect every single player to know how to GNB properly, and they want you to succeed at the fight so you can continue the story.

    Combos in the real game are Distractors, a mechanism by which you can do things wrong. You're expected to know how to play your job well enough that you don't press these buttons at the wrong time, but it can still happen.

    There are a few places where certain changes should be made, but these are cases where we have multiple buttons for mutually exclusive actions (GNB Continuation steps; BLM Between the Lines, Enochian/Blizzard IV; SMN Phoenix/Dreadwyrm buttons, etc) or actions that are really just upgrades of base actions (WHM Solace and Rapture, MCH Heat Blast and Autocrossbow, PLD Atonement).

    If you find yourself never pressing combo buttons out of order, congratulations, you're playing that part right. If you ever do find yourself pressing things out of order, your response should be "I need to practice this," not "This should be reduced to one button."
    (7)
    Error 3102 Club, Order of the 52nd Hour

  9. #9
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,212
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rongway View Post
    If you find yourself never pressing combo buttons out of order, congratulations, you're playing that part right. If you ever do find yourself pressing things out of order, your response should be "I need to practice this," not "This should be reduced to one button."
    It should be one button because there is no reason to use the skills otherwise, there are two abilities i can't use at all if not combo chained, so they just eat up two slots for nothing.(i literally can't use the skills, so there is no window for error!)
    Instead of making it awkward or clunky to play the jobs, the bosses should be more difficult, have to put more focus on what skills i push in the right order than what the bosses are doing.
    Why do you defend a badly designed and outdated system?

    I tried to get two friend to play along with me, but they both quit because they found the combat so slow and awkward. , i pretty much continued because was interested in the story and all the nice easter eggs and Final Fantasy references of the games i played. The game often brings a smile to my face and this change would greatly improve the game.
    (2)
    Last edited by Arohk; 05-20-2020 at 09:19 PM.

  10. #10
    Player
    Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,626
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Dancer Lv 60
    Quote Originally Posted by Arohk View Post
    As long as the ability is useless on it's own, there is no reason to waste an additional hotkey for something else, i'd really like to bind my defensive abilities but there is simply no space.
    This.... just look at Pala's useless skill, locked behind his Combo... it sucks to find a place for that.

    Also giving us that opens the way to add another slot for new/old combos, gettin buffs, debuffs, resources for ogc moves etc...
    (1)

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