I'd much rather WHM focus on the elementals but like others have said they might have been removed for it's iconic FF abilities so that a future healer, like geomancer, might come into play. That being said I do think our downtime kit needs to be changed. It's way too simple. The devs seem adamant about dps being an afterthought so I'd rather bring in more support spells for our downtime. Let us grant haste to our allies or put an vulnerability on the boss. Make it something interesting and fun. As it stands now content slowly becomes more trivial and boring the stronger we become because our downtime increases. Give us something fun to do in that downtime.