Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 40
  1. #21
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by QueenSheba View Post
    I main WHM exclusively.

    I hate everything in this post.

    No.
    Which part? Filling WHM downtime at all, or the specific suggestions presented?
    (6)

  2. #22
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Let us work under the assumption that an Elemental healer isn't the reason that White mage has moved to Holy only offensive spells.

    The structure of this kit is similar to Casino Black Mage, the ARR iteration before Eno-Chan came in.

    Frankly, I'm not a fan. Wasn't a fan of Casino Mage at the time either, but yakno, Eno-Chan wasn't around to show me the way. Any Spam-> Proc system is just a combo system with extra steps that feel extra bad when you can't plan around it.

    The Lily empowerment part can work.

    Spend Lily -> Gain Empowered Spell use. Instant single, AoE DoT, Badonka AoE.
    (0)

  3. #23
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Saefinn View Post
    Whilst they are different now to what they were in the War of the Magi, White Mage now derives from Conjurer, which is also based around those elements. I just don't see it plausibly dropping those elements as it grows more powerful when it has always been a combination of those elements and light-aspected magic, which has worked great and is something that I and WHM's I know also liked about it. But why change it up now?

    And it doesn't stop the potential for a Geomancer, I'd think Geomancer would probably better suit a support magic DPS rather than a healer, personally. But the game already has them in lore and is perfectly plausible to bring them in.
    The out of game answer is, presumably, they streamlined aspects of it so they could give it to Geomancer or another concept. In game there isn't any particular reason they have to work the way they do, but there isn't any real reason they have to stick strictly with Conjurer-themed spells either. As for stopping it from adding Geomancer, I've never held that stance, but others do. Whether or not SE does is hard to read at this point. It's quite possible they just wanted White Mage to fit its traditional depictions more, or move it away from being opposite of Black.
    (1)

  4. #24
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I'm more than happy to glare spam on my downtime. Can always play AST if I wanted to buff the party.
    (1)

  5. #25
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ayer2015 View Post
    I'm more than happy to glare spam on my downtime. Can always play AST if I wanted to buff the party.
    I have no idea how you're not bored out of your skull. I'd like some actual class design in my WHM.
    (9)

  6. #26
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    If whm is going to be the pdps healer then it should have (in my opinion) the most complicated dps roation of the healers. Whm can't have the simplest heals and also have the simplest dps, unless they just want whm to have the lowest skill floor and skill ceiling, by far, in the game.
    (6)

  7. #27
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    737
    Character
    Boulder Colorado
    World
    Cactuar
    Main Class
    Sage Lv 98
    I propose using the stone-aero-water elemental aspect for WHM's DPS. A gauge that can be filled with those 3 elements and if all 3 elements are there, glare does more damage. it doesnt to be like RDM, just a simple 1 counter for each (like Samurai's). Aero = fill Aero gauge, Stone = fill Stone gauge, new water spell = fill Water gauge, then Glare.
    (1)

  8. #28
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Acece View Post
    If whm is going to be the pdps healer then it should have (in my opinion) the most complicated dps roation of the healers. Whm can't have the simplest heals and also have the simplest dps, unless they just want whm to have the lowest skill floor and skill ceiling, by far, in the game.
    Honestly, it kinda already does. I'm always lowkey self conscious AST/SCH are always juggling cards or their fairy stuff while weaving in gcd and ogcd and watching out their job gauges while I'm here like Glare, Glare, Glare, Glare, Glare ohh, incoming aoe! Rapture, Assize, Glare Glare Glare....

    WHM is the tutorial healer, the only one of the 3 a brand new player has access to, but come on, by the time one reaches ~50 no job, regardless of role, should feel that easy.
    (9)

  9. #29
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Acece View Post
    If whm is going to be the pdps healer then it should have (in my opinion) the most complicated dps roation of the healers. Whm can't have the simplest heals and also have the simplest dps, unless they just want whm to have the lowest skill floor and skill ceiling, by far, in the game.
    I agree. This is also why I'm so puzzled every time someone suggests that when a healer rework comes, SCH should focus on dps with more DoTs, AST should focus on buffing the party with more card stuff, and WHM can become the pure healer so that those kind of players have a healer as well.

    It is because WHM has the most straight-forward healing that it can get a more "complicated" dps "rotation". Not saying that SCH and AST should keep their one DoT, one spam spell type of boring dps. But because of how WHM healing works, it has the most potential to get a dps combo (or whatever, maybe something similar to DNC procs or so) without making it too complicated. WHM also has a lot of empty hotbar space compared to the other healers, so one more reason to give WHM more dps options.
    (7)

  10. #30
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Ayer2015 View Post
    I'm more than happy to glare spam on my downtime. Can always play AST if I wanted to buff the party.
    With all due respect I cannot understand how you can't be bored spamming a single ability.
    (9)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast