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  1. #1
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Ayer2015 View Post
    I'm more than happy to glare spam on my downtime. Can always play AST if I wanted to buff the party.
    With all due respect I cannot understand how you can't be bored spamming a single ability.
    (9)

  2. #2
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ayer2015 View Post
    I'm more than happy to glare spam on my downtime. Can always play AST if I wanted to buff the party.
    I have no idea how you're not bored out of your skull. I'd like some actual class design in my WHM.
    (9)

  3. #3
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    If whm is going to be the pdps healer then it should have (in my opinion) the most complicated dps roation of the healers. Whm can't have the simplest heals and also have the simplest dps, unless they just want whm to have the lowest skill floor and skill ceiling, by far, in the game.
    (6)

  4. #4
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Acece View Post
    If whm is going to be the pdps healer then it should have (in my opinion) the most complicated dps roation of the healers. Whm can't have the simplest heals and also have the simplest dps, unless they just want whm to have the lowest skill floor and skill ceiling, by far, in the game.
    Honestly, it kinda already does. I'm always lowkey self conscious AST/SCH are always juggling cards or their fairy stuff while weaving in gcd and ogcd and watching out their job gauges while I'm here like Glare, Glare, Glare, Glare, Glare ohh, incoming aoe! Rapture, Assize, Glare Glare Glare....

    WHM is the tutorial healer, the only one of the 3 a brand new player has access to, but come on, by the time one reaches ~50 no job, regardless of role, should feel that easy.
    (9)

  5. #5
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    737
    Character
    Boulder Colorado
    World
    Cactuar
    Main Class
    Sage Lv 98
    I propose using the stone-aero-water elemental aspect for WHM's DPS. A gauge that can be filled with those 3 elements and if all 3 elements are there, glare does more damage. it doesnt to be like RDM, just a simple 1 counter for each (like Samurai's). Aero = fill Aero gauge, Stone = fill Stone gauge, new water spell = fill Water gauge, then Glare.
    (1)

  6. #6
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Acece View Post
    If whm is going to be the pdps healer then it should have (in my opinion) the most complicated dps roation of the healers. Whm can't have the simplest heals and also have the simplest dps, unless they just want whm to have the lowest skill floor and skill ceiling, by far, in the game.
    I agree. This is also why I'm so puzzled every time someone suggests that when a healer rework comes, SCH should focus on dps with more DoTs, AST should focus on buffing the party with more card stuff, and WHM can become the pure healer so that those kind of players have a healer as well.

    It is because WHM has the most straight-forward healing that it can get a more "complicated" dps "rotation". Not saying that SCH and AST should keep their one DoT, one spam spell type of boring dps. But because of how WHM healing works, it has the most potential to get a dps combo (or whatever, maybe something similar to DNC procs or so) without making it too complicated. WHM also has a lot of empty hotbar space compared to the other healers, so one more reason to give WHM more dps options.
    (7)

  7. #7
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I can understand it. WhM is a relaxing class to play. It needs less of the constant focus that a dps does and that's appealing for newer players. It's fine to enjoy the current healers.

    However, when you learn your WhM and your team learn the encounter (which doesn't take long) you soon learn there's no further room to improve. Every fight is Dia, Glare, Glare, Glare, lily for raidwide, Glare, Glare. You start longing for those messy runs to really test you or make you feel your skill contributed to the run. There's nothing to master, where dps have so many tiny factors that can push you that bit further. That's where experienced healers get bored.
    (9)

  8. #8
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    The reason whm is so good for beginners isn't because of it's simplified dps rotation. It's because it's the only healer that you can reliably heal reactivity in a, very heavily, planned healing game. so as long as they keep the heals simplified (and powerful) they can go as far as they want with the dps rotation. I really hope they don't leave healers in the dust next expac, all the healers have a lot of potential they can expand on if they tried hard enough.
    (2)

  9. #9
    Player
    Anatha's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Ana Nuann
    World
    Jenova
    Main Class
    Summoner Lv 100
    I love that we get holy spells instead of the absolute bore that was stone and aero.
    (0)

  10. #10
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Anatha View Post
    I love that we get holy spells instead of the absolute bore that was stone and aero.
    Are you sure? In HW you had to maintain Aero 1, 2, and 3 as dots (also could have thunder and virus). I'm really confused how that was more boring.
    (1)

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