Quote Originally Posted by Iscah View Post
Unfortunately for you, the whole game is built around progressing the story by fighting. Your place in the story is Warrior of Light, and while you're technically free to ignore the MSQ and go do side content, playing your role in the story the only way you can open up anything new. (People complain about this from a battle perspective too - dungeons open up according to story progress rather than simply character level - but it's just very much the way the game works and it's unlikely they'll be changing it.)

If you don't like to fight, then paladin will be a difficult choice for you because you're expected to take the lead in dungeons. A DPS role has a lot less pressure and you can just follow what everyone else is doing. Red mage and dancer are two "easy" DPS jobs you can pick up at higher levels so you won't have to fight as much to level them up, but you're still going to have to fight.
I get that, but my point is that those of us that started playing multiplayer games with Meridian 59 and Ultima Online are starting to get old, but we're still alive, and many of us still like to play these games. So I think the developers of games need to start thinking about the fact that players won't only be young people anymore. Not many years from now you will have people close to, and above, 100 years playing these games. And these people are worth much more, monetarily, than the younger generations. ROFL