Limit land ownership to a single plot PER ACCOUNT. That alone would free up several wards worth of server space.
Limit land ownership to a single plot PER ACCOUNT. That alone would free up several wards worth of server space.
As long as they retroactively strip the accounts that have more than one house with a full gil refund, I'm all for this. Though if an account has more than one house they should be able to choose the one they get to keep at the very least.
This wouldnt be possible with how they handle FC land ownership.Limit land ownership to a single plot PER ACCOUNT. That alone would free up several wards worth of server space.
They even reverted the change that limited you to 1 FC house per account almost immediately after implementing it, because of how easy it is to manipulate and potentially keep someone from owning property, or causing issues with people who own houses not being able to have leadership of a FC transferred to them.
Theyve needed to implement one of a number of possible solutions for housing, but they havent really seen it as a big problem until somewhat recently.
You could probably have saved ~8% of used housing by letting FC's access their workshop through the GC barracks doors (to keep it a physical place), or through an interface in the guild management window, especially if:
Apartments could hold up to 3 (or even more, its a silly restriction anyway) deluxe garden patches.
Last edited by Barraind; 05-22-2020 at 01:06 PM.
If they gonna change FC house for one man FC, atleast change how workshop can be use in FC first, many FC has their workshop lock for high profile member only why constant ask for other member to help them build sub and airship, that us the main reason that i go solo
Did you already find someone? Otherwise I can create 2 alts on ragna quickly
Just because you don't see them doesn't mean they are't active. Besides the demo timer is OFF right now anyways. Regardless, back on topic.
Before recently the only thing that is different from player to FC housing was the workshop and being solo meant nothing because you couldn't do any of the projects.(now you can) but that was only recent
It makes little difference, anyone can make a FC and have it SOLO which does nothing for what SE was trying to accomplish.
Yes and no? The risk comes from the player interaction (you could get ripped off) Not GM interaction (as long as RMT isnt involved) Over the last few years and few server transfers I have purchased and sold a few FC's/Houses with zero issue.(take it how you will)
Last edited by SinisterJoints; 05-22-2020 at 08:54 PM.
Tank you but i already found someone and even created a few alts so i guess my FC should have enough chars now. However the FC Plot is still missing, im compatating usually against 10 other players or more sometimes.
My issue is i dont trust other ppl and not just ingame. I know how easy it can be to betray and use other ppl and a system like this screams to be abused. The buyer has absolute zero security in sutch a trade, all he can do is trust in the good will of ther other person and hope for the best.
The seller could very easy wait until the buyer gives him all the money and than kick him out of the house and group. The chances are also very good that GM wont do anything (like so often with other things to) and just say to you "its your own risk".
Last edited by Missbone; 05-23-2020 at 02:36 AM.
I can do plenty of things with my workshop back then before they change how it work, just shout on my novice network that i need 3 other crafters help for FC workshop and many willing come to help
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