Exactly. There should be nothing wrong with tanks having two damage combos - one that produces threat and one that produces raw damage. What mightve been a solution is to REMOVE tank stance all together and Jack up threat generation on things like Rage, Butchers, and HardSlash to the point that if you did nothing but those combos, you wouldnt lose threat, ever, and the balance then becomes how often you can use the Damage combo before you have to use that threat combo to stay top dog. Push comes to shove, you can have dps have 1 threat mitigator on a 3 minute CD so that incase you need to reset it, you can, but you shouldnt be incorporating it into your kit as a must do X. If not, just take it out entirely and have threat be a tank issue and work the numbers around that.
There are a lot of ideas I think that would work for threat management but they didnt do that. They went to press x to tank, and it works. It's just a bunk system.



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