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  1. #51
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Latarma View Post
    ture but it's still annoying as hell
    No doubt about that, it's one of the reasons I hate that place.
    (1)

  2. #52
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by EaMett View Post
    Honestly, just a little addition like explaining basic markers. I've played with a few Lvl 70+ that didn't even know what a stack marker was. Kinda scary
    Honestly on this, they should take a week or so to comb old content and adjust markers so the same, specific markers are used in all the fights.
    For example, there is a dinosaur like boss in heavensward that picks up and throws slimes with its tail, blue or red with matching colored markers. It is unreasonable to expect anyone to remember specifically that red = gather together when the same generic marker has meant other things in the past.
    (2)

  3. #53
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,205
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Making it mandatory and running with a DF tank who doesn't mitigate will let me know everything there is to know if he/she continues to ignore mitigations after I offer them advice. It'll help me sort out the ones who I can kick or the ones who I shouldn't carry and risk making an even bigger mess at the upper level dungeons because they are prone to ignoring advice. Really, having the Hall of Novices be a standard would help raise the skill level of players drastically. It shouldn't be the case where if I use a role action Rampart / Reprisal, that I'm suddenly better than 50% of the tanks who queue up in DF. It just.. boggles the mind.
    (0)

  4. #54
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    I have no interest in moronic "tutorial" szenarios that do not reflect actual gameplay.

    WoW tried this nonsense in Pandara and it didn't work out at all. You still had as many clueless people in dungeons as ever.
    (2)

  5. #55
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by kaynide View Post
    Honestly on this, they should take a week or so to comb old content and adjust markers so the same, specific markers are used in all the fights.
    For example, there is a dinosaur like boss in heavensward that picks up and throws slimes with its tail, blue or red with matching colored markers. It is unreasonable to expect anyone to remember specifically that red = gather together when the same generic marker has meant other things in the past.
    Somh Al.
    Basically that dungeon has various markers at every boss, all unique not just to the dungeon but to each boss. I really wish they'd rework them into standard ones.

    Same thing for World of Darkness. It has a purple marker which everywhere else would be a spread marker, but instead it's a stack marker there, so most people (me included as I keep forgetting) run away with it and die.

    Just give every battle the universal markers really, it would alreday save a lot of trouble.
    (1)

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