Results 1 to 10 of 55

Hybrid View

  1. #1
    Player
    RobinMalvin's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Robin Malvin
    World
    Tonberry
    Main Class
    Black Mage Lv 90
    While we're at it, how about making it so Active Help windows can't be permanently turned off and can't be closed without first reading it?

    I really can't understand people who claim there is no in-game informations, when the devs already put at least the basics of almost everything in the Active Help.
    (3)

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by RobinMalvin View Post
    While we're at it, how about making it so Active Help windows can't be permanently turned off and can't be closed without first reading it?

    I really can't understand people who claim there is no in-game informations, when the devs already put at least the basics of almost everything in the Active Help.
    Quote Originally Posted by KageTokage View Post
    From what I've seen and personally experienced, if there's no desire from an individual to improve they simply won't, regardless of how much tutorials or progression walls the game tries to shove in their faces.
    You can lead a horse to water but you can't force it to drink.
    (3)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  3. #3
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Gula View Post
    You can lead a horse to water but you can't force it to drink.
    Indeed, which is why a mandatory instance where you need prove yourself capable of performing your role before being allowed to continue in other (DF) content would be the best solution for the community.
    (9)

  4. #4
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SamRF View Post
    Indeed, which is why a mandatory instance where you need prove yourself capable of performing your role before being allowed to continue in other (DF) content would be the best solution for the community.
    Yes, but what about the company?

    I know I stopped playing for several months before you could get through the MSQ without doing any side content or extra roulettes. There is a balance to consider between over loading the player with things they wont care about and what they can offer as a suggestion. This is not a single player game, it's a game built on accessibility and getting the most money from the largest possible group.

    I say this with a single instance per role in mind. I do not think it should be mandatory for all jobs unless there is a spectacular reward like the role quests of Shadowbringers. One role, one instance. Make it on par with solo instance duties without the nerf. Once you go into a dungeon as, say- a healer, you shouldn't need to sit through it again for tanking or DPS when you can just see what your fellow players are doing. And if you make mistakes, then oh well you just make mistakes. Because remember, this is an mmo. I think there should be a push for talking to people.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  5. #5
    Player
    MelodyCrystel's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    182
    Character
    Anemone Blanc'rose
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gula View Post
    There is a balance to consider between over loading the player with things they wont care about and what they can offer as a suggestion.
    So you tell me it's overly much asked for
    to do the tutorial before entering Sastasha, yepp?

    Well, I might react all nice and sugary if new players would at least listen to advices in the dungeon, BUT...

    After having several Sastasha-runs endured there days... with green-eared tanks who obviously don't care for chat (or even have turned it off) while definitely having NOT done the novice-hall... I can't be friendly like that.

    If a tank makes my healing-job a pain in the neck --- just because they have no idea about the basics and clearly won't respond to the desperate explaining-tries me and my DPS-buddies give --- than I won't carry such person each and every time.

    My current philosophy:
    Be as cocky as you new tank want to be and completely ignore a feature I would have loved to have in summer 2015 (novice-hall didn't exist back then), but if you don't match the lowest standard plus ignore all communication-tries, then it's the right of the group to KICK your stupid butt OUT of the instance.
    :boil boil boil:
    (5)

  6. #6
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by RobinMalvin View Post
    While we're at it, how about making it so Active Help windows can't be permanently turned off and can't be closed without first reading it.
    So you're ok with Active Help popping up a Window in the midst of an encounter? I've seen that green question mark pop up on my screen during FATEs and dungeon instances, as well as in the field. Just ... no.

    Also, some of us run alts and we have already seen those Windows.
    (3)