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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90

    Suggestion: update and make mandatory Hall of novice tutorial

    Lately ff14 has had a huge influx of new players, that being said there has been a significant lack of a basic tutorial and a good portion of players that barely know how to fight in early dungeons, and holminister switch after using the level skip.

    The road to 70 buff is so strong it allows one to skip a lot of extra mob fighting early on and class quests which teach how to play the class.
    It has started to become very noticeable with tanks forgetting their tank stance, healers failing to heal correctly and not dpsing, nevermind the sheer volume of players standing in aoe markers or doing them incorrectly.


    My suggestions for when: Before a new player enters their first dungeon duty (regardless of sastacha or if they purchased a story skip to go to holminister) they must do the hall of the novice to learn how to fight in a party.
    As there is also 2 level 10 guildhests, I would also suggest putting the first couple of exercises be mandatory before then.

    Suggestions to improve it:
    Put npc allies into the party menu- I met a couple of sprout healers that got confused because they couldn't see who to heal, onscreen. Had to teach them how to scroll the party menu
    Use a duty action- this is why lakshmi is still a pain. People aren't taught how to use the duty action.
    Common target indicators- we have stack markers, line attacks, look away from boss, acceleration bombs and many more that are common faire. Players need to learn how to do these.
    Stun/silence a target- from a sprout's perspective, why do some bars glow and most don't? the rest of us know we silence those attacks
    Tank swap (with provoke) and turning on and off tank stance- these are crucial parts of tanking
    Protect against a tank buster- again core part of tanking
    Curing a status ailment- Nowhere does it state ingame that blue bar icons are capable of being cleansed by healers, nor that healers need to remove these.
    Raise a dead ally- again nowhere does it state how to do this, had a sprout on titan normal that couldn't work out how to raise the smn that ate 3 weight of the land.
    (32)

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Nothing irritates me more than quests to heal NPCs, who arent in your party list.
    I filtered out targeting NPCs for a reason!! (And even then, its still annoying if they arent filtered)
    (4)
    CLAIRE PENDRAGON

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Limit Break use needs to be added as well.
    (13)

  4. #4
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    I would suggest Hall of Novice completion should be mandatory requirement before you head into a Duty Finder for each role. Meaning that you need to finish Hall of Novice with the role in question before you are allowed to partake Duty Finder with that particular role.

    Someone who has a lvl 80 dps would still need to do Hall of Novice for Tanks if they are to play a Tank job and use DF with it. Especially important for the Tanks that start at higher level.
    (16)

  5. #5
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    I think what we need specifically is to have Hall of the Novice have another stage or two at 50, to prepare players for full party play. Cover stuff like playing with another tank, using Esuna, using limit break, taking stack markers up to melee range, etc. You can make it mandatory, or even just put a mount reward on there or something. That alone will goad people into trying it.
    (15)

  6. #6
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SamRF View Post
    I would suggest Hall of Novice completion should be mandatory requirement before you head into a Duty Finder for each role. Meaning that you need to finish Hall of Novice with the role in question before you are allowed to partake Duty Finder with that particular role.
    That sounds incredibly annoying.

    Namely because I use alts. I don't want to slog through a boring ARR fight synced down when I don't have to.

    I agree with the sentiment of making it mandatory (though forgetting tank stance is totally normal and just need a reminder) for the sake of a tutorial that is properly integrated. But at the same time, not everyone needs it. And let's say, someone jumps. Even when synced down, they can sleep their way through anything lv50 and under even when synced even with NQ NPC gear and learn -nothing-.
    (1)

  7. #7
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Gula View Post
    That sounds incredibly annoying.

    Namely because I use alts. I don't want to slog through a boring ARR fight synced down when I don't have to.

    I agree with the sentiment of making it mandatory (though forgetting tank stance is totally normal and just need a reminder) for the sake of a tutorial that is properly integrated. But at the same time, not everyone needs it. And let's say, someone jumps. Even when synced down, they can sleep their way through anything lv50 and under even when synced even with NQ NPC gear and learn -nothing-.
    How long does it take to do Novice Hall anyway? I don't remember it at all. If it sounds too annoying to do it for each role (max 3 times in total) they can make a shorter version of it for your second role or just require a single tough solo instance where you need to succesfully use your role. You get the idea.
    (3)

  8. #8
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Gula View Post
    That sounds incredibly annoying.
    meh, thats just hall of the novice. if the NPC let u skip the chit chat and let u do the fights, u wouldnt care probably. (and compact some of the requests into 1 instance, rather than multiple instances.)
    most new players i know, dont read the text, dont see the text, or couldnt read fast enough. its the worst possible way to teach, with an unskipable cutscene, where the text doesnt let u read at ur pace.
    (2)
    CLAIRE PENDRAGON

  9. #9
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Claire_Pendragon View Post
    meh, thats just hall of the novice. if the NPC let u skip the chit chat and let u do the fights, u wouldnt care probably. (and compact some of the requests into 1 instance, rather than multiple instances.)
    most new players i know, dont read the text, dont see the text, or couldnt read fast enough. its the worst possible way to teach, with an unskipable cutscene, where the text doesnt let u read at ur pace.
    1 instance instead of drop dead boring tiers would be the way I'd like to see it.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  10. #10
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    I agree, especially the requirement for Hall of the Novice. Currently, the game only has players unlock the Hall for the main story, but not necessarily do them.

    Quote Originally Posted by Recon1o6 View Post

    My suggestions for when: Before a new player enters their first dungeon duty (regardless of sastacha or if they purchased a story skip to go to holminister) they must do the hall of the novice to learn how to fight in a party.
    As there is also 2 level 10 guildhests, I would also suggest putting the first couple of exercises be mandatory before then.
    Funny you should mention that. The Guildhests "Hero on the Halfshell" and "More than a Feeler" used to be mandatory for 2.1 main story progression, but the devs took that requirement out in a later patch.
    (3)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

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