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  1. #1
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Marxam View Post
    I've always imagined CHM as a healer with no cast time to use potions for healing but mixing or amalgamating them does require a cast time. It would be a high mobility healer and a handbag as a weapon true to its FFT roots.
    dont fool yourself.
    CHM will still cast basic cure spells. Mixing will be done like Aetherflow on SCH. It will give 3 ethers, and 3 potions, which are just oGCDs to manage MP and help supplement their casted cures.
    (Otherwise its good ol "mixing" in place of a cast bar, which requires u to stand still anyways, and still takes up MP to mix)
    I know this isnt what we want to hear, but we need to stay grounded, otherwise the disappointment will only hurt ya in the end.
    Quote Originally Posted by Edax View Post
    If Chemist don't use MP, then they wouldn't need piety.
    Quote Originally Posted by Zanarkand-Ronso View Post
    Because a Non-Caster Type of Healer would be really cool and interesting.
    Not gonna happen. Thats why SE decided against it, and made AST instead. We need dem reskinned caster WHM healers...
    Quote Originally Posted by ForteNightshade View Post
    whereas Chemist would be the first non-magical based healer that could possibly open up role variety which is sorely lacking with healers at the moment.
    They havent done that for tanks, much less do that for healers. Even if it started out nonmagical, it will just end up using castbars by the following expansion, all for homogenization purposes. er, i mean "balance".
    Quote Originally Posted by MPNZ View Post
    One idea...magitech
    I like it. I always wondered why SE never really tried to use Magictech more for some of the jobs. It woulda helped with lore reasons on some of the jobs we currently have, which just instead went with really simplistic retcons that didnt try very hard.

    Quote Originally Posted by Rongway View Post
    This is a non-issue. Main stat is an illusion.
    we all know this. the problem is, does SE know this? I dont see a single tank outside of fending gear. i dont see a single healer outside of healer gear. heck, even DNC uses aiming gear instead of scouting. Its safe to say SE is set intheri ways at this point. Even BLU couldnt be a real job, because they had an impression of what BLU had to be, and what would be allowed in game, so instead of a true compromise, they just made it a limited job, which is essentially neither of the 2 things in the long run, and useless.
    Quote Originally Posted by Zanarkand-Ronso View Post
    Could just make Piety and Mind completly irrelevant for a Chemist. And instead of MP they completly Function off their Job Gauge.
    Or give them a gauge similar to the old TP gauge. What are traditionally secondary stats could become a Chemists Main stats which woukd make Materia melding really interesting.
    But If the devs and Yoshi decide chemist is a good idea for a healer, I trust them to come up with an idea that will work.
    They will use PIE, and thats the stat they will grant the party as a bonus as well.
    I wouldnt trust them, they couldnt even give DRK superbolide, saying a tank move that reduces HP wouldnt make sense. They clearly arent putting more than "a single days meeting" behind the design process of the jobs. Most of their time goes into animations.

    For clarification, I would love a non caster healer, thats not a reskined holy mage, as much as the next person. (more than you realize) but SE will never go this route. Expect a reskin like GEO or Devout. Otherwise it will be a ruined limited job like BLU.

    The only compromise I can think of, that SE still wouldnt do, but could be argued to them if given the chance, is to have a 0.5s cast bar (mix) followed by a long 1s throw animation. This way the heal still takes 1.5s+ to reach the target. (Technically a few more adjustments to traits, to balance other issues)
    This should "almost" mimic their requirement to force healers to stand still for cures, and for the cures to not be thrown out solely as reactive abilities, due to the delay mimicing the timing of hallowedground/benne. (The reason I say they wont do this, is because they refused to do it for Bow mages and Gun mages in HW. All they had to do, was give them a 0.5s cast bar, and it wouldnt have pissed off as many ppl as it did. They only go one extreme, or the other, and never in the middle.)
    (1)
    Last edited by Claire_Pendragon; 05-17-2020 at 01:00 AM.
    CLAIRE PENDRAGON

  2. 05-17-2020 12:22 AM

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tint View Post
    I don't think a non caster healer will ever happen. The healer gear is based on magic stats and the role actions are for a caster class. Piety, the healer stat, is also made for casters.
    It's based on Mind. If we accept Intelligence as simply being that, then Mind can easily be Wisdom. It's not hard to make a concoction, but it takes wisdom to know what could cause more harm than good.

    Quote Originally Posted by Edax View Post
    If Chemist don't use MP, then they wouldn't need piety.
    Not if the "spells" are based on aether slightly drained from the user's body itself via magitek. It's something the Garleans would have easily figured out how to do. Such tech would also allow any Garlean unable to use magic to use it, but they'd need training to avoid draining too much of the stuff from themselves. This lore would also allow the existence of MP and its use for the job.
    (1)

  4. #4
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Claire_Pendragon View Post
    Not gonna happen. Thats why SE decided against it, and made AST instead. We need dem reskinned caster WHM healers...
    Sounds pretty definitive, so now would be the time to present your evidence.
    (0)

  5. #5
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Edax View Post
    Sounds pretty definitive, so now would be the time to present your evidence.
    I hate looking up info from old interviews. Hell, i cant even find patch notes from hotfixes from 2.0. 1st patch notes i can find are from 2.1.
    so nope, not doing that kinda work for random threads years later. (you're both free to not believe me, and nor should u believe claims. but im not trying to convince u either.) I can only say its in an interview where it said the same thing about why they went DRK instead of SAM for HW tank. GL finding it if u want.
    (0)
    Last edited by Claire_Pendragon; 05-17-2020 at 02:51 AM.
    CLAIRE PENDRAGON

  6. #6
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Claire_Pendragon View Post
    I hate looking up info from old interviews.
    I can't find which one but I remember Koji saying something about it during one of the 2014-15 Fan Fest Live Letters.
    Originally Chemist was going to be a gun-using healer but they were having problems with their mechanics during the preliminary development and scrapped it, splitting it into AST and MCH.
    I don't think Chemist is impossible though because I also remember them saying that they played with the idea of SAM being the tank for HW but scrapped it for DRK because they felt SAM didn't fit the expansion thematically (and there was a large group of people who wanted DRK).
    (7)

  7. #7
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Claire_Pendragon View Post
    ]) I can only say its in an interview where it said the same thing about why they went DRK instead of SAM for HW tank. GL finding it if u want.
    Considering the theme of HW, a Dark Knight works alot better then a Samurai.
    Where people fighting for Samurai over dark knight? Yeesh, I hate the idea that Dark Knight could have been a DPS. But I hate just as much that Samurai became a DPS while advertising it as a Tank in their benchmark
    (0)

  8. #8
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    How would Chemist animations work I wonder? I assume they will be carrying a gun that shoots potions of some sort? I think it will be a challenge to make their abilities look eloquent in combat since it won't be the typical magic conjuring. Would be very interesting to see.
    (1)

  9. #9
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I do not want a reskinned CNJ(hi Geomancer
    It would be a bit weird to see them implemented as healers, since Geomancers have always been terrain-based damage dealers, generally using Staves, Axes or Bells as a weapon (And are the only advanced class in games they use those last two weapons who can use those weapons).

    Though 14 does like to change established classes for... reasons.



    How would Chemist animations work I wonder?
    Probably inspired by Tactics. They literally throw potions across the battlefield.
    (0)

  10. #10
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Barraind View Post
    Probably inspired by Tactics. They literally throw potions across the battlefield.
    Sounds cool but would that really work without looking too ridiculous? I definitely wouldn't mind going into "cartoonish" absurdity but don't see them taking too much liberty doing that since FFXIV generally looks sort of realistic. It's difficult for me to imagine in my head for them to be throwing potions in FFXIV without it looking kinda funny lol.
    (0)
    Last edited by SamRF; 05-16-2020 at 09:55 AM.

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