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  1. #1
    Player
    KarthMandu's Avatar
    Join Date
    Aug 2014
    Posts
    3
    Character
    Karth Dracona
    World
    Balmung
    Main Class
    Miner Lv 77

    Is it me or is the Crafting market going to die?

    'Materia can now be extracted from fully spiritbound gear without losing the original item. Furthermore, materia can be melded to gear regardless of crafter class.'

    Is it just me or wasn't a large part of the crafting market crafting gear people would need to buy to replace gear lost from claiming their Materia, this will also affect te Gathering market as well due to obvious reasons.

    Even though it may take some time to happen, I fear that eventually the Market will jsut be full of food, potions, tonics and etc HQ one use items. While there will likely still be a demand for items here and there, there will be huge battles to sell crafted items that people will no longer need. I am currently working on getting all my DOH and DOL jobs to 80 and there's already signs of there being an overabundance of certain items that don't seem to be selling .

    For example, while lvling a smith job, I've been making 1 of each item for the crafting log, in one case a piece of amour has multiple listings with vastly dropping prices. Usually someone would buy the item, spiritbond it, scrap it for materia, sell the materia and buy a replacement (Generally speaking). But now you just need to buy it strip it keep using it and then buy the next level up when you get to it. So eventually nobody will ever buy that armour again as everyone levels to and beyond the armour and etc.

    So then the owners of that item will have to delist it 'cause it wont sell and then at best desynth it or sell it to a vendor for a loss (in terms of time and effort put into gathering and crafting/buying matts).

    FFXIV is definitely going the wrong way, the more ismple it ecomes, the easier it is for everyone to do everyhting and get whatever they want without effort and etc....the less appelaing it is. At some point the economy will be pretty dire.

    I am getting pretty concerned with how FFXIV is becomming a game more for casual play. Everything is becoming overly simplified and I fear the loss of any kind of challenge, where thigns are just handed to you with minimum effort. Just sink several mindless hours into something and you recieve a reward, as opposed to, use your mind/skill to triumph over this challenge and then recive your reward. Luckily it's not -that- bad yet, but each update seems to have little things that make me worry.

    Just my opinion of course.
    (3)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Honestly I don't think many people kept buying new sets of gear because they converted the old one every time they reached 100%. Materia was fairly cheap before the Extract feature due to the insane amount of scrips we get from collectible turn ins and a lot of gear crashed in price due to how easy crafting is.

    Materia is pretty much a dying market, along with most crafted items. But on the other hand inflation is significantly down, everything is cheap and even if you make gil slower nowadays it still gets you just as far. The economy itself isn't too bad. I suspect what's considered "rich" in terms of gil total will end up lowering over time.

    I do agree it's over simplified now and that makes it less appealing. I mean just look at this section, we filled over 15 full pages of discussion and theorycrafting within 10 days when Expert Recipes were active, just for a title. Now, it's just dead empty topics, Relics no one needs and no one cares again. Nothing feels special to obtain. But I feel I'm beating a dead horse there and don't want to be the one constantly grumbling, so I'll say no more on that.
    (11)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by KarthMandu View Post
    Is it just me or wasn't a large part of the crafting market crafting gear people would need to buy to replace gear lost from claiming their Materia, this will also affect te Gathering market as well due to obvious reasons.
    I was only converting on low level gear that was easy to replace because that was the only source for low level materia. I wouldn't buy the gear from others, I'd make it myself so I wasn't adding to the market.

    I doubt anyone was buying high level gear to spiritbond and convert for a random materia when the cost of the gear would usually be about the same or more than the value of the materia received. It's been too easy to farm scrip to buy the higher grade materia directly.

    The gear market serves the same people it has always served - those who want the crafted items but don't want to make it themselves or don't have the correct class leveled to make it. A lot of players hate scrip farming for their gear so they're happy to buy from others.

    There will be some changes to the gear market but I doubt it's going to crash or disappear altogether. There are enough players who want the items but are too lazy to make it themselves that there will always be buyers.
    (0)

  4. #4
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    Expert recipes gave life to this section on the forums while it was still alive. Now that it’s gone, this section is dead again. That should tell the dev team a whole lot about what they are doing wrong, and how they can fix it.

    I just don’t think they care, honestly. Imagine if expert recipe mechanics were present in a master book. This section would be flooded with activity.
    (4)

  5. #5
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    After obtaining some battle relics, the relics replaced some of the i480 weapons (unused, not yet spirit bonded) that I crafted for my jobs. So I put them onto the market... only to find that they were outrageously cheap... I mean, seriously, 69,000 gil for an i480 endgame weapon? Sweet Jesus. They're practically worthless! I knew the prices are low, but I was still expecting something over 100K, ya know?

    Is the crafting market going to die? I dunno. But I'm positive that the demand is low and supply is high!
    (4)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  6. #6
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Caimie_Tsukino View Post
    After obtaining some battle relics, the relics replaced some of the i480 weapons (unused, not yet spirit bonded) that I crafted for my jobs. So I put them onto the market... only to find that they were outrageously cheap... I mean, seriously, 69,000 gil for an i480 endgame weapon? Sweet Jesus. They're practically worthless! I knew the prices are low, but I was still expecting something over 100K, ya know?

    Is the crafting market going to die? I dunno. But I'm positive that the demand is low and supply is high!
    Well let's see, the new relics are i485 and have 5 materia slots open making them effortless to meld. They are also really easy to get. I have one for all my 80 jobs at this point. Why would anyone be interested in the crafted gear?
    (3)

  7. #7
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Caimie_Tsukino View Post
    After obtaining some battle relics, the relics replaced some of the i480 weapons (unused, not yet spirit bonded) that I crafted for my jobs. So I put them onto the market... only to find that they were outrageously cheap... I mean, seriously, 69,000 gil for an i480 endgame weapon? Sweet Jesus. They're practically worthless! I knew the prices are low, but I was still expecting something over 100K, ya know?

    Is the crafting market going to die? I dunno. But I'm positive that the demand is low and supply is high!
    Too many crafters and bots flooding the MB at this stage of the game. Once 4.3 hits it will be time to make money again... for like two weeks until the bot makers update their scripts and the people who focused on the story and other content first finish up and move onto crafting.
    (2)

  8. #8
    Player
    TemporaryName18052020's Avatar
    Join Date
    Aug 2019
    Posts
    2
    Character
    Derfel Cadern
    World
    Ragnarok
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by KarthMandu View Post
    the more ismple it ecomes, the easier it is for everyone to do everyhting and get whatever they want without effort
    If I may ask, what is wrong with this happening? Shouldn't the game be more accessible to others so that everyone can enjoy end-game content? Why should you be the one to dictate who gets gear and who gets to play end-game content? You don't really need money in this game but it's still very easy to make it as a crafter. I re-subbed a few weeks 5.2 hit and gear was still selling at around 500k a piece, I dumped the price on most items to around 100k and I was still making a huge profit. I was still making a profit until the relic patch hit and now I'm back to making food 24/7.

    There are so many ways for crafters to make money that I don't get what your complaint is about. Make end-game food, it sells almost instantly. Making items for levequest turn-ins, make gear for levels 1-60 for people gearing up or gearing their retainers. Just got to the marketboard and list things by demand. Go to marketboard history and see how quickly items are selling.

    I've popped in and out of the game for years and crafting has never been a difficult way to make money. Hell, with Neo-Ish gear I was even having other crafters buying my gear so they could re-list it at a higher price.
    (0)

  9. #9
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Derfel View Post
    If I may ask, what is wrong with this happening? Shouldn't the game be more accessible to others so that everyone can enjoy end-game content? Why should you be the one to dictate who gets gear and who gets to play end-game content? You don't really need money in this game but it's still very easy to make it as a crafter. I re-subbed a few weeks 5.2 hit and gear was still selling at around 500k a piece, I dumped the price on most items to around 100k and I was still making a huge profit. I was still making a profit until the relic patch hit and now I'm back to making food 24/7.

    There are so many ways for crafters to make money that I don't get what your complaint is about. Make end-game food, it sells almost instantly. Making items for levequest turn-ins, make gear for levels 1-60 for people gearing up or gearing their retainers. Just got to the marketboard and list things by demand. Go to marketboard history and see how quickly items are selling.

    I've popped in and out of the game for years and crafting has never been a difficult way to make money. Hell, with Neo-Ish gear I was even having other crafters buying my gear so they could re-list it at a higher price.
    And what is wrong with putting in effort and adding some challenge? Because judging from the expert recipe thread activity while it was still active, I would say effort and challenges are also welcome.
    (5)

  10. #10
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Derfel View Post
    If I may ask, what is wrong with this happening? Shouldn't the game be more accessible to others so that everyone can enjoy end-game content? Why should you be the one to dictate who gets gear and who gets to play end-game content?
    Because what are you leveling towards, gearing, practicing rotations, reading guides, mastering your class or chosen activity ...if when you finally reach that endgame goal it's simply handed over to you without putting any of those skills to use? Done and over just like that. What are you working towards? There's no goal anymore, no prestige, no accomplishments to achieve, nothing. You'll never be a great crafter. There's no such thing now.

    As for master recipe gear, you're completely off track if you think being unable to craft it means you cannot enjoy and play endgame content. You normally get PvE combat gear by doing PvE combat. You know, farming tomes, clearing dungeons, beating Nier, beating Eden Normal, beating Varis and Ruby EX, maybe even stepping into Savage. Now? You simply spend peanuts in gil at a MB and bam, you're endgame geared, most of that content is invalidated and you can go back to being afk. How is that great game design? Why does Master Recipe gear need to be handed out free at the expense of our crafter endgame, when DoW/M has so many sources for it?

    As for 100k not including mats being "huge profits", it's sad new crafters don't realize just how badly they have it. We really don't care about gil anyway, it's not hard to make, we have plenty. It's crafting itself that we miss.

    Quote Originally Posted by ElazulHP View Post
    Once 5.3 hits it will be time to make money again... for like two weeks until the bot makers update their scripts and the people who focused on the story and other content first finish up and move onto crafting.
    I predict the gil making window will be less than a week. Neo-Isguardian gear was below 1 mil within 3 days and crashed entirely within the week. They sold very slowly too. The materia markets barely change with patches. We'll have macros up day one for the 5.3 gear.
    (4)
    Last edited by Liam_Harper; 04-16-2020 at 06:16 AM.

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