Quote Originally Posted by PatronasCharm View Post
Mobility wise, as long as they get a good oGCD tool I don't see that being a problem.[In my last concept I gave them Spectral Upheaval, that allowed the GEO to warp to and from enemies or party member(s)] Another alternative, could be that within their own Terrain Manipulation (ground effect), their spells could have a higher Spell Speed?
So on the one-hand they could do something like that, where you teleport to an ally like Aetherial Manipulation or place your own Geomantic Fields (Luopans, elemental spirits, Terrain Manipulation, whathaveyou) you get a buff from that you can teleport to like Ley Lines. However, I think that solution is almost too directly derivative of BLM.

An alternative I might suggest, however, is that the GEO gets an ability to mark an area that they can just... teleport to freely. No buff for standing in it, so you're encouraged to place it somewhere you're not going to be standing much unlike Ley Lines, purely for the purposes of evasion. Maybe even make it so the teleport is a switch effect with charges, so that you move to the field you placed while the field itself relocates to where you were before.

Not to say they shouldn't also get the ability to place buffing fields, just that maybe the two should be distinct.