Quote Originally Posted by BasicBlake View Post
@Arcane
(There is no way I was gonna try and quote all that on mobile! Haha)

I agree with a lot of your points! And I do hope that was we get is very creative.

I think my only negative takeaway from that is the Ast ARR npc’s. It’s hard to compare a few npc’s in a tower without a single spell or cast animation to things they have been adding for 3 years on Geo now. Granted with Geo it’s just small stuff like mounts at the moment. If those AST npc’s had at least a spell or two, or a dungeons 100% focused on them it would be a slightly larger comparison.

We got Kyokuho with 4.0 and then we got Swallow’s Compass with 4.3, and I know this is 100% my own opinion but that very much felt like... a solid direction for the class. And then we got Seiryu is 4.5, and then in 5.0 we finally got confirmation that Kyo’s school of Wind and Water was open.

So while the lore is old at this point, they have consistently been adding to it and giving it direction.
No worries, I know the mobile site is hard to manage

While it's fair to point out that the situation with AST is slightly different, I think it still illuminates the point that just because something already exists in lore doesnt mean that any job with the same name has to be based on it. For all we know they could pull a Gunbreaker on us and the Geomancer we get is a vastly different iteration than the one they've shown before.

The thing with Kyokuho is also that with him and his school being involved in the AST Quests I doubt he'd play a role in any possible GEO Quests as the time bubble only goes so far and I don't see them locking progression on one job behing progression on another. So they'd effectively have to come up with something (or rather someone) else anyway.

Quote Originally Posted by BasicBlake View Post
But I digress, this is all opinion and hope. I like the Feng Shui direction they have been going opposed to trying to fit every element in. It would feel very red mage to me. And I know they are different classes and different thematically. But I’ve spent 3 years playing a caster that is using (almost) all the elements, not exactly eager for them to put it a different variation of it. Kind of my same views on getting a second healer with anything involving Aero/Stone.
You see, thats the irony: I fear basing GEO on using only three elements again would end up giving us Alternate-Element-BLM or DPS-Conjurer, neither of which seem fun to me.
The more the Devs have to work with the more unique they can go, is what I believe.
And for the record, I like the Feng Shui-Direction as well, I'm just not sure it necessarily precludes the inclusion of more elements.

All that said, this all hinges on the Devs deciding to create GEO in the first place, which I'm not entirely convinced is going to happen. We'll just have to wait and see, I guess.