Quote Originally Posted by PatronasCharm View Post
I’ve been cooking a new GEO concept, lord only knows I’ve done too many already. But I do believe either Healer or DPS could be made unique.

My new concept is another DPS Caster, and one of the biggest struggles were naming the spells. For example: RDM has stone / aero but under the Ver-(spell).

Let’s say GEO DPS does drop. I doubt it would have Stone / Aero etc.

If anything I came up with En-(spell). For Entangle, entangling the elements to fuse into more powerful effects via “terrain and weather”

GEO DPS could very well be made into BLM style but using Air / Water / Earth and keeping it true to its roots w/ terrain manipulation via weather effects. Rainstorms mixed with Wind could be hurricanes / tornadoes / etc. Mudslides / Dust Storms.

Ill drop the new concept tonight, it’s just fun coming up w/ Job mockups, maybe one expansion Yoshi P may snag one of our concepts and make it a reality (doubtful) but wishful thinking.
I'm looking forward to this I always enjoy reading them!

We have two lines of spells in game to go off of for Geomancer at this point in time:
1) Kyokuho the Geomancer currently running the only Geomancer school in the world (that we know of) using Qi of Water, Qi of Earth and Qi of Wind. A heal, stone direct damage and wind direct damage. As well as some instant cast damage spell that I do not know the name of.
2) The Sai Taisui in Swallow's Compass and Heaven on High using their own Malediction of Water, Malediction of Wind and Malediction of Earth. Being a point blank aoe around the caster, a targeted aoe and I hoenstly can't remember what earth does but I assume an aoe as well.

So while they could go about a mixing or entangle for the elements/weather it would probably be confined to the certain elements.