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Thread: Geomancer

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  1. #11
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MirronTulaxia View Post
    And I disagree. Plain and simple. Again, if Geomancer is so similar to White Mage that they can't function in the same role then it shouldn't be added. I, personally, don't think they are. But if you're adamant that's the case the only reasonable answer left is not to add it. No other job in this game currently would be too similar to another even if they shared a role.

    As well I feel like you don't realize that almost every job, healers included, use different aethers. If you're saying another job using wind, water, and earth isn't good then Scholar wouldn't have been added, because it has spells that use wind aether, water aether, and earth aether. You can tell by the color of the spell casting.

    Edit: There is actually an important thing you said, and how it ties into job fantasy. Using what you're saying, Eastern is a category of Job Fantasy. Personally I wouldn't agree, but as you're using the devs words on the matter as an example of it then it's the only reasonable conclusion. We have three Eastern Melee DPS. If that's an example of job fantasy then the only issue would be adding jobs one after the other. So even if they still consider White Mage to be a nature job (which is very arguable) then it's moot because White Mage was an at launch job and so there isn't remotely too much overlap in terms of time frame.
    I don't know if i would consider the phrase "if it can't be added into a role it's never been before and not be too similar to something else it shouldn't be added" to be that valid. Just put it somewhere else... The argument is Qi of Water/Wind/Stone and Malediction of Water/Wind/Stone being too similar to Wind/Stone for white mage I personally think is a very valid reason to not have it be a cohealer with white mage honestly. It would be like adding Sage or Devout or whatever that class is called in the offshoot tactics games as a healer.

    This is going to come off really weird but bear with me, or adding Mystic Knight/Rune Fencer as a caster. You would now have two classes enchanting a blade with magic in the same role. You'll argue and say "But why would mystic knight be a caster?" which would be countered with "Geomancer has never been a healer" so the argument is valid. Geomancer and white mage both healing would be like red mage and mystic knight/rune fencer both being in the caster role. They are both great classes and it would be great to have them all in game, just not stepping on eachother's toes.

    The argument with Monk/Samurai/Ninja would be closer if all three of them had multiple of the same abilities but just a different name.

    As for one of the Far Eastern melee, wasn’t Samurai considered for tank at one point? Not in a “dancer healer” aspect but ACTUALLY considered but it never ended up as a tank because it didn’t fit the class and it’s role?
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    Last edited by BasicBlake; 06-05-2020 at 02:34 PM.

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