Quote Originally Posted by Eric_Riot View Post
Hey All,

This is my first FFXIV game since 7, which btw I was super sad the re-release was not for PC .

Anyhow would the spell's be like this: FFXI Geomancer?. When I think Geomancer for some reason I think "Earthquake" & "Wall of Rocks" I don't think Water or Wind not that i'm against it. What FF version of Geomancer did you guys have in mind?

As to "Dancer" I was one of the ones that hoped that "Dancer" would be a "Healer" class, it would have been so cool to "Dance" you fellow's back to health.. but it ended up being just another ranged DPS *yawn*.

I do hope Geomancer is about earth AOE and AOE Healing that would be cool. Just not another range dps class.

Cheers
I mean technically they could be like in 11! Their whole purpose there was support to allies and they got their own personal form of aoe elemental spells along with a gimmick that gave added benefits based on your compass position in relation to the target. As for water and wind, it’s not so much based on other games’ version of the class, in 14 they are masters of Wind, Water and Stone.

Dancer healer would have definitely been a new take and most likely interesting but ultimately probably a nightmare to balance in regards to who certain mechanics happen in raid situations. As for dancing your allies back to health, they have always been a supporting damage dealing class since the beginning so the chances of them coming in as a main heal were always very slim to zero. With Geomancers having even less healing capabilities than the already low dancer.