Quote Originally Posted by MirronTulaxia View Post
I mean if we are discussing evidence nothing says it's absolutely going to be a Caster, which was my point. People were calling Red Mage as a tank, as a healer, as a new role, none of that happened. Blue Mage being Limited was completely out of nowhere. Dancer was pegged as a healer, melee, or tank, we got ranged. Dark Knight? Samurai? Gunbreaker? I mean, you can throw a dart at the board of jobs and chances are a noticeable amount of people called the job as something other than what we got. None of this is to say it absolutely will be a healer, but that people are too quick to write it off for reasons that are ultimately tied to their own feelings on what is and isn't valid for it.
We write it off because it makes zero design sense to have two similar Jobs in the same role. And SE supports our theory just by their history of Job additions. Look at the list of what we have now and most would agree none of them have any thematic overlap.

There’s not much to gain from adding GEO. It’s very similar to WHM, so Healers don’t really gain anything “new”. We already know a lot about it so we don’t learn any new interesting lore about it.

Even the fact they were considering having GEO as a DPS offshoot of WHM back in 1.0 should at least make you question their potential for thinking about it. It’s because XIV’s WHM and GEO are very similar.

Why buy two different tools to serve the same purpose when one of them works just fine? It doesn’t matter if it was made in a different factory or had a different manufacturing process; it’s not enough to justify buying it. You might as well use it for something else.