Quote Originally Posted by Claire_Pendragon View Post
Its not that GEO is lame in a vacuum. It's only when you look at how we currently have something so similar, and theres tons of other themes we still lack. (And we will never get them. So realistically, we should only be looking at reskinned WHMs anyways, since thats all we'll ever be allowed to have in MMOs)
I think the issue is that you guys lack any and all imagination. Geo MUST be exactly like white mage, any earth magic MUST be throwing a stone. Geo in tactics could cause sand and snow storms, summon will-o'-the-wisps, entangling ivy, magma, pitfalls, etc. There is a lot you can do with the idea of "the elements". The real issue comes from the role itself and how the obsessive need for balance has limited what they can actually do. Whatever healer you get, it's going to have a small heal, a big heal, an aoe heal, 3 dps moves and a small gimmick flavored around whatever class they chose because it can't be any better or worse than the others. They could certainly make geomancer feel unique despite using similar elements, but I don't think we'll be getting anything special from any new class they add anymore.