Quote Originally Posted by SeikishiYuuki View Post
It doesn't make sense to chop one job in half and make it too less unique jobs. There's a ton of lore and in game content to make Geo a unique caster dps is my point. It'd be totally wasted to make it a healer when there's probably a good 2-5 better options for a healer. There aren't a lot of good caster DPS options left and none with as much established in universe that are coded DPS.
There really aren't any other healer options that aren't White Magic related other than Chemist. And of those White Magic related jobs they're either White Mage+ or mixed with Black Magic, neither of which really makes it a "better" healer option than Geomancer. What is better or worse is ultimately subjective, and at least for me I wouldn't consider Chemist as a Healer better than Geomancer.

And none of what I'm proposing is taking the same animations, simply the aesthetics. White Mages changes make sense in this light. Otherwise it just seems somewhat arbitrary.