Quote Originally Posted by QooEr View Post
thats kind of my point. if as some people in the thread suggested, they stripped healers rotations to 2 buttons because of these players, the better solution would be making the damage rotation collaterally heal the party instead of making it as mindnumbing as possible
I've a few ideas for that.

  1. WHM/Diurnal: Already covered with Assize and Earthly star respectably, but there could be a few more too that effect
  2. SCH/Nocturnal: Have the DOTs have an additional effect of healing nearby players per tick for the same amount, as well as the Broil/Malefic casts.