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  1. #11
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Derio View Post
    It comes down to is the the job fun to play. That is the real question. If incoming damage increased then yes, all of the healing jobs would be fun to play. But that is not the case and IMO SCH has the worst changes and is simply a shell of its former self.
    Fun is subjective. We all understand that I think. That's why some people prefer this iteration of healers. Others find them boring and repetitive.

    That's why it's useful to provide objective data, such as Logs. You get to see what healers spend most their time doing: Surprise, it's not healing.

    Not that not healing is a bad thing. I imagine spamming heals on tank would be as boring as spamming dps spells on boss. I believe the qualm some healers have with the current game design around their role is the fact that neither of the two venues either mindlessly spamming heals, or midnlessly spamming dps spells is engaging or satisfying. Weaving the two together seem to keep some satisfied though. Choices, meaninful managing of resources, and the feeling of being useful to your party as support seems to be what most people play healer after all.
    (4)
    Last edited by GrimGale; 05-22-2020 at 04:30 AM.