Quote Originally Posted by GrimGale View Post
Let me counter your anecdotal data with my own anecdotal data.

I'm in a static which has cleared both current savage tiers. My partner healer and myself are both burned out with our roles. I've talked to a few other statics and their healers seem to be in the very same situation, often describing the "one button spam" as the worse part of the role.


Again, we cannot know if this type of healing kit makes for interesting or fun gameplay. Fun is subjective after all.

What we do know is how much of a difference there is in the number of offensive spell casts and healing spell casts by simply looking at the logs.

If SE wanted to adjust healers to have them be "pure healers" wether it is to heal more or to focus on healing, it'd say they have failed. We cast almost three times more damage spells than healing spells. Which is why healers feel so repetitive.
My point being, that is YOUR experience. It's not mine, and it doesn't match the experience of others either. Therefore any claim that the healing experience in the game is objectively bad is clearly nonsense. There are people on both sides, and I'm sure SE are constantly monitoring the situation and analysing the data to see what needs changing, if anything. If they don't change anything, it's because more people are behaving in a way that shows they don't have issues with healers as they currently stand. I don't understand the argument that the devs aren't listening or are ignoring you deliberately; no, they are doing what the data indicates is the most player retentive/proftable. Anything else would be the height of stupidity.

I get that this annoys you. I understand why. But the solution is a change to the most demanding and complex content in the game, not to the healer kit. 90% of healers don't touch that content and don't want to, and that's where SE should focus a bigger demand on healer skill. Not by adding more complex DPS skills but by increasing the opportunity for mistakes that require more intensive healing/more random damage and so on