Quote Originally Posted by Goji1639 View Post
It's funny, because homogenization inevitably results in more variety.
This would be true if XIV's take on homogenization allowed for greater difference in how those jobs reach their equal capacities. But it hasn't.

I'm as glad as anyone else to see damage types gone, and still want Embolden and Brotherhood diversified, but there's no reason DRK and WAR, for instance, must play so similar(ly dull) a fashion.