How about we accept that XIV combat doesn't work with content made for XI combat?

It's slow enough to bore you to tears but too fast to have a decent conversation unless you're a party of court stenographers.

Quote Originally Posted by Shinklet View Post
Eureka was unironically some of the best content in the game, because it made the game feel like an actual mmorpg. You had to team up, you had to ask for help, you needed certain people in order to do certain things, future-proofing? You get echo and mounting, come on...


I hope they double down on trying to replicate FF11 and add some actual mmorpg content, at the sheer ire of the casual limsa pleb afkers.

Levelling to a cap on launch could and was done in a single day of grinding if you didn't stand afk waiting for other people to spawn stuff for you so you could get one level in 3 hours. If you farmed level appropriate mutations, you could get a level every 35 minutes providing you used your dps logos and had good dps as a party.

I swear half the people in this game don't want to actually play it outside of the roleplay elements and that's fine. But when people like me get content that we can explore, grind, make mistakes in, group together in, make friends in, farm dope loot in, let us have it, you get your furniture and glams.
"best content in the game?" it was large scale fate grinding or a demonstration of how boring XIV combat is when you have to do it for hours on end.

"at the sheer ire of casual limsa pleb afkers?" are you implying Eureka wasn't casual? lmao

For the record, there were plenty more people other than Limsa skanks, RPers and glam obsessed people who hated Eureka