Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 35
  1. #11
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by aindriu View Post
    Hey guys,

    Thanks for all the tips and suggestions.

    I found I was letting my emotions and performance anxiety dictate whether I should play the game or not and perhaps rage quitting was premature. I realise this is a fun game, and that there are many challenges in the game, one of which is learning the different dungeon mechanics as you progress. I understand this is a game which you learn progressively what to do and to just skip dungeons is probably not helping me.

    I am going to do a bit of exposure therapy next week on dungeons for myself. I am going to take my 57 Astrologician (either that or a tank or a dps [I haven't chosen yet]) and do every single dungeon 3 times in the duty finder. I'll read up on each dungeon on MTQCapture first.

    My brother says just keep doing the dungeons over and over, and don't give a fk what other people think. I think he might be right.

    Thanks again,
    I can sympathize where you are coming from. Performance anxiety is common in these types of games and that's a whole other topic. But moreso than some other currently top end MMOs, FFXIV is about choreography. While there are some common markers and recycled mechanics, there's frequently an expectation that you know precisely what to do in a particular boss fight even if there aren't always easy to interpret telegraphs. As you go from dungeons and normal trials to EX trials to Savage Raiding, the choreography becomes more noticeable, longer, and more complex. The pinnacle of this process is Ultimate Raiding.

    Even if we nix all but dungeons and remove most of that choreography, as mentioned some telegraphs aren't clear in their meaning on their own. Oh the boss's eyes flashed blue... what to do? Oh now they've flashed purple? Or a boss raises a hand... in one case it's sign of an impending tank buster and in many others it means stand on the boss's other side to avoid a massive AoE. Hey look the boss' staff got longer... does that mean get closer or does it being shorter mean get closer? Sometimes things appearing over your head that aren't the common stack marker also mean huddle with other players, though most of the time they mean run away and drop an attack away from other people. Stuff like this is littered throughout group content. And... there's a LOT of group content.

    Some people will reflexively tell you to watch guides, which is fine and worthwhile, unless you are doing random roulettes. If you've unlocked lots of things, who know what will pop up? And there is no guarantee you will remember all of the key parts of the boss fights in whatever you get. Unless you play the game regularly and do group content frequently, there will be things that turn up where you kind of blank. And while it happens less often to those who are constantly running group content day in and day out, they also sometimes go... "???"... on some fights, too. It happens. To the most experienced players and to the least. It isn't a personal failing of great shame.

    Those with more practice and a quicker memory for certain game design mechanics will do better at avoiding those "???" moments than those with less practice or who find the design philosophy unintuitive. And if you also are prone to getting anxious or upset when you make a mistake or feel like you've failed, this can really make running group content a dreaded chore rather than a fun experience. After you've been in the game a while longer, you will be able to see what comes easier for you and what is a struggle. There is always advice, but no magic bullet. Some folks love the game, but avoid chunks of it because it's too frustrating. Others quit. And still others muddle through parts of it when necessary to get to other parts they enjoy. Keep trying and see what works for you (and what doesn't).
    (0)
    Last edited by tinythinker; 05-10-2020 at 07:25 AM. Reason: character limit

  2. #12
    Player
    SweetestLily's Avatar
    Join Date
    Jul 2019
    Posts
    303
    Character
    Darling Doll
    World
    Jenova
    Main Class
    Sage Lv 100
    Don't rage quit. Just find someone who would be willing to give you guidance and help you learn this game from the inside out. If you were on my data center I would love to help you and que dungeons with you while you practice and learn. I find when your learning with friends it is much more enjoyable as opposed to queing with strangers who may potentially be toxic. Anyways, if you ever come to Primal give me a shout. I enjoy helping new players.
    (1)

  3. #13
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SweetestLily View Post
    Don't rage quit. Just find someone who would be willing to give you guidance and help you learn this game from the inside out. If you were on my data center I would love to help you and que dungeons with you while you practice and learn. I find when your learning with friends it is much more enjoyable as opposed to queing with strangers who may potentially be toxic. Anyways, if you ever come to Primal give me a shout. I enjoy helping new players.
    (0)
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  4. #14
    Player
    aindriu's Avatar
    Join Date
    Jun 2019
    Posts
    10
    Character
    Fufu Jojo
    World
    Twintania
    Main Class
    Thaumaturge Lv 62
    Hey guys,

    I started out a marauder yesterday, and got him to 31 today. I tanked the first five newbie dungeons. I was going great. I was gaining more confidence with dungeons.

    Then, I decided, hey my astrologician is level 57, and I'll try getting to 60 so I can do the tradeskills in the diadem. I *thought* I chose the lower level dungeon roulette, but must have accidentally chosen the wrong one. Anyway, got sent to the highest dungeon available - level 57 The Vault. We encountered swarms of mobs that the tank was pulling. Managed to keep her up. The first boss was really tough, went out of mana though. Then, she pulled and pulled and pulled loads more mobs, wall to wall, and I couldn't heal her and she died, and we wiped.

    I decided that's it with these higher level dungeons. I really need more experience before I enter these dungeons again. I didn't know if it was me that was the weakest link, but I don't understand how a tank can pull so many mobs, knowing the healer is a sprout. I was just overwhelmed.

    I just have a hard time understanding if these dungeons are designed to just take you down a peg or two, or if I'm under-geared, inexperienced or the tank is over-zealous or what. Because, I just don't get these dungeons. They are so difficult.

    I think for me, I am going to try and level up my astrologician with standard level roulettes and PotD. Then, I'll have the tradeskills I can do.

    I will go back to my warrior and get more experience in the low end dungeons. Then, I'll work my way into the harder ones, one at a time.

    Otherwise, I'm not playing in these high-level dungeons for the while being. I think I'll just enjoy leveling up alts or whatever in the base dungeons.
    (2)

  5. #15
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    You sound like me, we like content that is easy going and relaxing that looks and sounds cool and is fun, super hard stuff ain't my thing either, though me and u differ on what we call hard, I still feel ya my lala bro.

    When I first started out on this game in 2013 I never played an mmo and hadn't touched any rpg type stuff since Zelda a link to the past in the early 90s, I started as a warrior cause my friend chose paladin and warrior/paladin looked the coolest to me, I didn't even know a tank was or a dps, I just pressed buttons and stayed up front cause my xwife was a dragoon and my buddy was a paladin and I thought if you weren't in melee range you weren't hurting the boss, I thought healers were the ones who stood back and thought ranged jobs like black mage and bard weren't doing any damage since if they weren't up close, didn't know any of the mmo terms, didn't even know how to read the map till a month of two in game.

    Reason I tell u this is you are similar to me and if noobs like me can do it then I have faith in you to do it as well, my advice is use jump potions if you want or lvl without em, whatever floats your boat, maybe learn this game on a dps first cause it's the least stressful role, I learned this game on a bard cause at first I sucked at tanking but I'm now good, unless your super dedicated to learning on a tank or healer cause ultimately play what u want, also ask questions and keep watching guides cause repition is good way to learn and hopefully one day we'll end up in a dungeon together, till then do what content u think is fun and keep learning at your own pace my fellow lala friend.
    (2)

  6. #16
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    Also if you haven't unlocked daily hints then go to your grand company and unlock them, their ok exp and super easy cause all u do is kill open world enemies, I can't remember if the a realm reborn ones give exp, I think they do but I know the heavensward, stormblood and shadow bringers ones do , plus the daily hints are a good way to try out your moves in a non stressful way.
    (0)

  7. #17
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    Healer is a harder role to get into starting out but it gets easier once your gear is decent and your confidence overall is improved.

    I will say those that Astrologian is a little harder to level since it has a but more to track.

    If you want to try high content and not deal with tracking cards, healing, and mechanics at the same time, try playing WHM. They are similar in terms of healing style but more simple so you can focus a bit more on the mechanics.

    Healer naturally comes with the pains of being responsible and anxiety is often the main problem of the role. It's something you get used to over time.
    (0)

  8. #18
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    First rule when doing new content is NEVER fear death, the game is very easy and it usually rarely happens unless it’s new content. I highly highly recommend DPSing the dungeon any dungeons before healing. As healers are the heart of the party if they die the run will go wayward. Even the most OP savage bound dream team can fall apart without aware healer
    (0)

  9. #19
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    986
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Quote Originally Posted by aindriu View Post
    Then, I decided, hey my astrologician is level 57, and I'll try getting to 60 so I can do the tradeskills in the diadem. I *thought* I chose the lower level dungeon roulette, but must have accidentally chosen the wrong one. Anyway, got sent to the highest dungeon available - level 57 The Vault.
    So one important thing to realize is there is no roulette which only includes low level dungeons. The Leveling Roulette includes leveling dungeons from every expansion- 1-49 for ARR, 51-59 for HW, 61-69 for SB, 71-79 for ShB. Since you bought a story skip you have the higher level leveling dungeons from the story you skipped unlocked and in the pool. It's only the level cap dungeons (50 for ARR, 60 for HW, 70 for SB, 80 for ShB) which are separated out into other roulettes.

    If you want to practice healing in lower level dungeons you'll need to manually queue for them instead of using the roulette.
    (4)

  10. #20
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    315
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    At level 71, when you start doing Shadowbringers dungeons, you will get the option to run them with trust groups, that is, with bots instead of other players. The bots are actually programmed to do the mechanics, so you can watch them to see what you need to do.
    (1)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Tags for this Thread