Quote Originally Posted by Iscah View Post

There are definitely too many inconsistent markers for learning fights, but they have improved this from Lv60 onwards - eg. a consistent "stack together" marker.
I must say I agree with that statement. But saying the game is not newcomer friendly (as the OP said, if I'm not mistaken) rings false to me, honestly. If anything this game takes hand holding to an absurd degree.

All level 50 dungeons, are a giant tutorial, all raids get nerfed, etc etc. And to rage quit just because you died once in a new dungeon is something I personally don't understand.

The problem is that you can heal through pretty much everything bar current end game so receiving a slap on the wrist and loosing just a couple of HP isn't teaching new players much other than to not bother much with AoEs. At least that's the only explanation I can think of when players drop left and right in a difficult dungeon where everyone has to pull their own weight.

And (again) I don't see a problem with dying. Just have fun out there and try to improve.