Ahh, I wonder how long before the queues suffer from no one healing and they're forced to pay attentionYes, and at this point, I have no idea why we're even bothering to offer feedback. They clearly dont care about the role and veterans feedback, that much has been made clear.
The official statement from them for not being satisfied with the role is 1 of 2 items:
"If you are not satisfied with the current playstyle of healers, there are many other roles and jobs within the game that you might find appealing, we suggest you try them."
"If you are not satisfied with the current difficulty of content for Healers, please que for Ultimate."
Point?
Go play another role.
It seems crazy to me how this thread has managed to go on with this many posts. It feels like we must have run through the entire gamut of permutations concerning healer issues... several times.
"Still, if it must be said..."
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Precisely, the addition of trusts in lower levels is to mask the larger issue. No one wants to play Healers, so they've fixed the issue with trusts in lower levels to mask the issue.
The writing is on the wall, but no one wants to read it; eventually if the healer population gets really low, they'll figure out how to get a healer bot into the que to replace a person instead of fixing the overall issue at hand. With the changes to Paladin, they might as well just remove the Healer role entirely.
How does that even make sense? Duty Roulletes exist and will synch you down. Just because soneone reached level 90 doesn't mean they're magically protected from a sprout going through Sastasha.
That's if they queue up into those kinds of roulettes. It only takes like 5 days of only doing 1 Expert roulette a day to cap out Astrology tomes (40 from the roulette itself and 50 from the dungeon makes 90 tomes, over five days makes 450). :B
Mentor roulette exists and people might still have alt jobs to level. I still have WAR/GNB to level before being finished with my jobs and I swear Tam Tara has been popping up every other day I do leveling and it SUCKS.
God, this. I've burnt out healing things I'm clearly not needed for. Tanks just heal themselves, DPS hit way better. I have to make up games like "i'm gonna try to get all my cards to match" or "i wonder if i can keep addersting up to 3 charges? as fast as possible" and... it's dull. I hate sitting and feeling unnecessary. ;_;
I'm considering switching main permanently to RDM because healing is just... not good to play anymore. Already got way more comms and positive feedback in two runs than I have all month. If I'm just expected to dps i may as well have a few more spells and vercure/raise only when necessary, like everyone seems to want.
Last edited by BingleNingle; 04-13-2022 at 05:19 AM.
Won't suck anymore, they removed the slow sludge.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Again, that’s if they do those kinds of roulettes.
How many people become mentors to actively help vs doing it because they want the little crown next to their name and/or already met the requirements and thought “why not?”?
And how many people actual try to level every job?
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