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  1. #1
    Player
    stemi's Avatar
    Join Date
    Feb 2020
    Posts
    68
    Character
    Machina Fabulae
    World
    Anima
    Main Class
    Reaper Lv 100
    https://forum.square-enix.com/ffxiv/...=1#post6481316
    There have been several replies in the JP forum.

    Reply #4 is the most comprehensive. It is long, but I hope you will read through it.
    Some of the opinions include the perspective of novice gamers.
    (1)
    Last edited by stemi; 06-12-2024 at 10:31 PM. Reason: Translation tools were used to organize the content.

  2. #2
    Player
    bitofabother's Avatar
    Join Date
    Jun 2024
    Posts
    14
    Character
    Aune Elani
    World
    Malboro
    Main Class
    Astrologian Lv 97
    Quote Originally Posted by stemi View Post
    https://forum.square-enix.com/ffxiv/...=1#post6481316
    There have been several replies in the JP forum.

    Reply #4 is the most comprehensive. It is long, but I hope you will read through it.
    Some of the opinions include the perspective of novice gamers.
    Hopefully Google Translate was able to communicate the intent of people in the thread at least a bit accurately. There's something that stuck out to me there, which was the "I want things to do that support the party"

    That's what's really missing. Since the only thing that's really tweaked either way is damage (taken, given, current hp, etc)... there's not much else we can do. If we were having to manage more than one DoT, or even constant debuffs on bosses, or perhaps there were more things to remove off the party (Esuna or otherwise), a simpler DPS component wouldn't feel as bad. I agree that I'm not wanting actual red DPS numbers on a healer, that would be silly.
    (4)