At this point it’s really not an exaggeration

On single target per minute WAR heals (this is all in healer potency btw and assuming that thrill isn’t used to buff any of these)

2400 potency from bloodwhetting ((5*400*2)*(6/5))/2

1100 potency from equilibrium

About 750 potency from storms path

So about 4250 healer potency per minute assuming bloodwhetting is used mostly on CD (6650 if you use glint instead of bloodwhetting) (if I used thrill to buff 1 bloodwhetting and equilibrium that’s adding an extra 420 potency per minute)


Now let’s look at WHM as a comparison, everything I listed for WAR is lossless healing, so let’s do the equivalent on WHM

3*800 for 3 charges of solace

About 1000 from Bene given a tanks HP bar is about 3000 potency of healing but you get it once per 3 minutes

600 from assize (AOE but you are going to use it on CD)

700 from tetra

1000 from bension

For a total of 5700

If I add lilybell and asylum for better comparison with glint (swapping solace with rapture would be unchanged since it’s 800*1 or 400*2

1050 for asylum

An extra 400 for assize

400 for lilybell

For 7550 total

So ignoring thrill WAR is competing with an actual healers single target potency given you’d never actually spend all 3 lilys on solace in a given encounter

Healers AOE potency being massively under-utilised is the bigger problem but WAR’s (and PLD isn’t far behind) single target potency is competing with the healers single target lossless potency at this point which is frankly ridiculous