Quote Originally Posted by IDontPetLalas View Post
I don't see the whole "Sage is full of 30y range " issue but (for example)- Scholar isn't. They both have approximately the same amount from what I see - SCH has DT, Adlo, Sacred Soli, Protraction, Lustrate, Excog- at least. if anything, on Sage you needed to be in melee range for some heals initially but they expanded the range.

For Scholar. it may have had adjustments since it first came out I don't recall it wouldn't surprise as Forsaken said they've been expanding ranges
In terms of 'number of mitigations available', they're pretty close after they gave SGE's Holos a shield (since it was behind on mit in DSR and it was apparently an issue there), but the point is moreso 'number of mitigations that are applicable to situation X in old content'. SCH having Soil is cool and all, but in terms of 'how does this affect SCH for Dragoon Dives' it brings its own issues because it's not got as large a radius as to cover both sides of the mechanic (north and south dive spots), either you have your marked party members be in slightly, which increases the proximity damage (and negates the benefit of the Soil), or you drop it on only one side and cover only 2/3 of the dives. Meanwhile, SGE can Kera and hit the next instance over because it's got a 30y radius. When I tried SCH in Thordan Unreal for the heck of it, I had to actually think about what I was going to use, where, because of the range issues. As SGE I put a lot less thought into things, because it almost felt like a case of 'there are no wrong answers' with how every mit had such big coverage. What does it matter if I press Holos instead of Kera, they're both gonna hit everyone anyway

The funny one is Temperance though. You think the 20y radius on Star was big, Temperance is out there at FIFTY