Results -9 to 0 of 1821

Threaded View

  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    ...
    Quote Originally Posted by Sebazy View Post
    ...
    Are you guys replying to me or Shurrikhan?

    I never said anyting about falling behind or having trouble keeping up OR not using Sprint.

    She said I should be casting Art of War and not DoTs when the Tank is gathering enemies, and I pointed out if the Tank sprints and then gapcloses to the first pack, AOEs to agro them, continues running and then gapcloses to the second pack, I'm not in Art of War range unless I was far ahead of them (basically agroing the first pack before they get to it). But I'm well within range of both the Tank (for healing) and the enemies (for DoTing/Ruin 2 if I somehow DoT them all before the Tank is stopped by the wall, but that never happens because the GCD isn't that short).

    Once the Tank gets to the second pack, I'm usually on the GCD from having DoTed the 4th enemy from the first group (there are usually four) and get to the pack by the time that GCD is finishing to start Artspamming.

    I'm not sure where this "fall behind" or "not using sprint" is coming from. I use Sprint when the Tank does, DoT the first pack as the Tank moves to the second, get to the second about when my GCD from the last DoT is up, and shift over into AOEing. I'm not sure why this is some grotesque issue, nor why the Tank is griefing by doing this. I've literally never seen ANYONE complain about this before - not even here on this forum or in Tales from the Duty Finder. This seems the most extreme min-max BS complaint I've ever seen related to this game, especially since we're talking about the most casual of combat content possible, 4 man dungeon roulette.

    EDIT:

    Seriously, if we posted this topic literally anywhere else they talk about this game, I bet the majority would be saying it's not griefing, not bad play, and most would probably be saying something to the effect of "Are you serious right now?"

    Not only that, a number of packs ARE only 3 enemies (or 4 spaced far enough Art won't hit them all), in which case DoTs ARE the DPS gain anyway. And as discussed, WHM can't (or shouldn't) be using Holy there anyway in the specific case of WHM. It's not "Dia does initial damage" that's the issue there, it's Holy's stun and cast time.

    This is so stupid...
    (0)
    Last edited by Renathras; 09-24-2023 at 05:59 PM. Reason: Marked with EDIT