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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    I don't get what the whole big deal about a sprinting tank is. If you see the tank is sprinting ahead to the next pack, you react by using your own sprint and keeping up. Or are we no longer watching ally buff bars to see what they're doing (eg how much/little mit the tank is using, so you know to use more heal/mit to counteract)?

    'Reacting to buff/debuff on ally' seems like the exact 'healer gameplay' that people want more of (eg when they ask for 'more things to use Esuna on'), so why is it so difficult to react to 'oh the tank used sprint here'?
    (2)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    I don't get what the whole big deal about a sprinting tank is. If you see the tank is sprinting ahead to the next pack, you react by using your own sprint and keeping up. Or are we no longer watching ally buff bars to see what they're doing (eg how much/little mit the tank is using, so you know to use more heal/mit to counteract)?

    'Reacting to buff/debuff on ally' seems like the exact 'healer gameplay' that people want more of (eg when they ask for 'more things to use Esuna on'), so why is it so difficult to react to 'oh the tank used sprint here'?
    Generally, I'll be stacked on or ahead of the tank by the end of each fight just to ensure my hitting Sprint the very moment after they do will keep me in range. And when tanking, I generally see the same from my non-WHM healers. (The WHM healers who attempt to Swiftcast Holy mid-gather, now that there's so no GCD healing to be done later anyways, slow and annoy the party more often than not.)

    But, if keeping up as to AoE during the gather were truly impossible or out of one's hands, as per the discourse earlier, that'd be a matter of the tank sprinting ahead AND using a gap-closer on the first pack AND purposely continuing to keep all mobs out of reach of their party, and the healer not having Icarus at the ready (for instance, due to not being a Sage). So... the tank being new and on an excess of energy drinks, or subtly griefing.

    Which can happen. But rarely will. Which makes it seem an oddly cherrypicked example from which to say that Bane would necessarily reduce/simplify DoT gameplay in dungeons...
    (2)

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    I don't get what the whole big deal about a sprinting tank is.
    I was thinking the same tbh...

    I'm usually aiming to run a 3 legged race with the tank to the next pack out of habit, that way if I do accidentally pull agro (More of an issue in the past than it is now granted), it's not going to negatively affect anything, if anything I get to put my HP to use as a shield for the tank.

    Even if they use plunge etc, the only time I can say I've had trouble keeping up is when I've been asleep at the wheel or too busy slurping the coffee.

    I'll also repeat the 'Match your sprint with the Tanks' tip. That's super important and makes it much easier to not fall behind.
    (2)

  4. #4
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    ...
    Quote Originally Posted by Sebazy View Post
    ...
    Are you guys replying to me or Shurrikhan?

    I never said anyting about falling behind or having trouble keeping up OR not using Sprint.

    She said I should be casting Art of War and not DoTs when the Tank is gathering enemies, and I pointed out if the Tank sprints and then gapcloses to the first pack, AOEs to agro them, continues running and then gapcloses to the second pack, I'm not in Art of War range unless I was far ahead of them (basically agroing the first pack before they get to it). But I'm well within range of both the Tank (for healing) and the enemies (for DoTing/Ruin 2 if I somehow DoT them all before the Tank is stopped by the wall, but that never happens because the GCD isn't that short).

    Once the Tank gets to the second pack, I'm usually on the GCD from having DoTed the 4th enemy from the first group (there are usually four) and get to the pack by the time that GCD is finishing to start Artspamming.

    I'm not sure where this "fall behind" or "not using sprint" is coming from. I use Sprint when the Tank does, DoT the first pack as the Tank moves to the second, get to the second about when my GCD from the last DoT is up, and shift over into AOEing. I'm not sure why this is some grotesque issue, nor why the Tank is griefing by doing this. I've literally never seen ANYONE complain about this before - not even here on this forum or in Tales from the Duty Finder. This seems the most extreme min-max BS complaint I've ever seen related to this game, especially since we're talking about the most casual of combat content possible, 4 man dungeon roulette.

    EDIT:

    Seriously, if we posted this topic literally anywhere else they talk about this game, I bet the majority would be saying it's not griefing, not bad play, and most would probably be saying something to the effect of "Are you serious right now?"

    Not only that, a number of packs ARE only 3 enemies (or 4 spaced far enough Art won't hit them all), in which case DoTs ARE the DPS gain anyway. And as discussed, WHM can't (or shouldn't) be using Holy there anyway in the specific case of WHM. It's not "Dia does initial damage" that's the issue there, it's Holy's stun and cast time.

    This is so stupid...
    (0)
    Last edited by Renathras; 09-24-2023 at 05:59 PM. Reason: Marked with EDIT

  5. #5
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    Are you guys replying to me or Shurrikhan?

    I never said anyting about falling behind or having trouble keeping up OR not using Sprint.
    It was in reference to this tangent in general, untwist your knickers sir. As I made it clear the first time, in my personal experience, the only issues I've had with this have been entirely self made. That includes back when we were baning dot with a cast time as well as getting Aero III off consistently mid pull as well.

    This is so stupid...
    Keep it civil sir.
    (7)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~