On the topic of more explosive animations, I don't necessarily want our basic attacks to be extremely flashy. I'd rather have a more simple basic attack and leave the powerful-feeling, flashy attacks to the nukes. I'm really not a fan of the Sage bugzapper simply for how rigid it looks in repetition when I'd like to have a more fluid looking offensive gameplay aesthetic, but I like that it's relatively tame in contrast to the more bombastic Phlegma.

When you have a really bombastic attack that you just use constantly, it looses its sheen very quickly because you become numb to it.