Quote Originally Posted by Shurrikhan View Post
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With stone at least, I think we had too big of a gap between stone 2 and stone 3. We went from small ground spike to massive floating stellation of rock. Stone 4, though visually less impressive had the sound effect of that gorgeous crunch which made it feel more powerful.
So its not just visually, its sfx and as you say camera shake.

This is why glare 1 and glare 3 feel like glare 1 and glare 1.5, they are just too visually piddly, their sound is dainty and there's no tertiary attributes to make them feel stronger than rock pillar go crunch
Holy is an example of a strong light spell. I'm not just talking about the flashbang here, but the rest of it. It has an audible and visually notable charge up. Its a spell so strong it charges up after its cast. Then there's the sound when it blasts. At least for holy. Idk about holy 3 because I haven't touched whm since I quit none blu healing and I play with party fx limited.

Quote Originally Posted by Aravell View Post
I know why GCD healing is bad. What I want to know is why the people who don't care about chasing numbers on the funny number website feel bad for pressing their GCD heals. If you're not chasing numbers, why would you be upset at losing numbers? That's what I don't get.
As I just said. It means you've messed up your healing (abilities) and you're playing rubbish. Or your party is that bad. That's nothing to do with parse, that's "I've been wasting my good healing, now I got to use my crap stuff".
I'm a good healer, I should be dismissing the dps' booboos with a emet selch wave of my hand between my glare/malefic/broil/dosis, that feels good. Im such a good healer I don't need to cast to heal. If I wanted to cast a heal, then I have to take a big chunk of my mana out and that sucks because I can't rez the idiotic dps when they all ignored me and got cleaved to death.
My mana is valuable. I use that to give myself carpal tunnel or to pick up the poor bastard who got clipped by the tankbuster.