Quote Originally Posted by fulminating View Post
It’s why it’s a bad idea. No one wants their favourite to be given the short straw of paint dryer simulator. No one wants to go from having room to grow to tripping over the skill ceiling.
No one wants their favorite to be given the short straw of galaxy brain rotations and being a DPS Caster instead of a Healer. No one wants to go from having a straightforward and understandable Job they enjoy to tripping over convoluted mechanics while juggling a complex DPS rotation.

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Everyone can talk in hyperbole.

At the end of the day, right now, you get nothing. If you want to keep getting nothing, keep opposing a realistic idea (that is, something SE might actually do; restoring SCH and AST to their SB forms is low in work for the Devs and leaving WHM and SGE alone would ensure they don't have to worry about "Sylphies" mass quitting the role) that would reliably give you something.

That is, of the available options, the path of least resistance, that requires the least effort, and is least likely to backfire for SE to do is the 4 Healers Model.