Quote Originally Posted by Supersnow845 View Post
That line of thinking just offloads bad decision making to the healer because the DPS can then make the decision “if I intentional fail this mechanic and can still survive then I can get more uptime at the healers expense”

It’s why they changed mechanical failure in savage from a vuln stack to a damage down, because a vuln stack only punished the healers
It also closes off any avenue for coordination if I should happen to have unused free heals and be willing to spend them so the DPS can soak for more uptime.

Instead the only solution left is 'do what the designers intended you to do at all times', which is terminally boring.