Results 1 to 10 of 1821

Hybrid View

  1. #1
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Renathras View Post


    ...and that's why the 4 Healers Model would be a good idea. Well, ANOTHER reason why it would be a good idea.
    It’s why it’s a bad idea. No one wants their favourite to be given the short straw of paint dryer simulator. No one wants to go from having room to grow to tripping over the skill ceiling.

    But what about the terminally lazy you may ask? Well if only there was a convenient existing system that gradually introduced parts of the kit, provided a detailed description on what each new addition was and a regular opportunity to use it with new challenges appropriate for practice.

    People being expected to know the correct rotation is exacerbated by the highly choreographed fight design present in the game. Yellow dead voidsent guy never casts anything but cursed echo first, wall hephiastos always casts natural alignment 1 from 35 to 40 seconds into combat, hippocampus always finishes the cast for water slide and becomes untargetable at 4m19 into the fight. When you can set your clock by the boss, all competitive improvement is rote learning.

    Largely people don’t care if you’re not doing the correct rotation as long as you’re not standing around like a pudding or demonstrating a severe lack of reading comprehension; casual content barely demands consciousness. it simply does not make sense to sacrifice the possibility of nuance on whichever job to appeal to those who are unlikely to bother with content where it will matter.
    (18)

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by fulminating View Post
    It’s why it’s a bad idea. No one wants their favourite to be given the short straw of paint dryer simulator. No one wants to go from having room to grow to tripping over the skill ceiling.
    No one wants their favorite to be given the short straw of galaxy brain rotations and being a DPS Caster instead of a Healer. No one wants to go from having a straightforward and understandable Job they enjoy to tripping over convoluted mechanics while juggling a complex DPS rotation.

    .

    Everyone can talk in hyperbole.

    At the end of the day, right now, you get nothing. If you want to keep getting nothing, keep opposing a realistic idea (that is, something SE might actually do; restoring SCH and AST to their SB forms is low in work for the Devs and leaving WHM and SGE alone would ensure they don't have to worry about "Sylphies" mass quitting the role) that would reliably give you something.

    That is, of the available options, the path of least resistance, that requires the least effort, and is least likely to backfire for SE to do is the 4 Healers Model.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Renathras View Post
    No one wants their favorite to be given the short straw of galaxy brain rotations and being a DPS Caster instead of a Healer. No one wants to go from having a straightforward and understandable Job they enjoy to tripping over convoluted mechanics while juggling a complex DPS rotation.

    Everyone can talk in hyperbole.
    While yes, calling anything that's been suggested thus far "convoluted" or a "complex DPS rotation" would indeed be hyperbole, there's a hell of a difference also between an optional ceiling and literally having nothing beyond Glare, gauge-generator, gauge-spender, and a 30s DoT.

    If the player doesn't want to engage with any more than the latter (or less even than that), they are free to do so in either case. If a player wants to engage with more than just that, such is only possible if there literally is more available than just that.
    (11)

  4. #4
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    While yes, calling anything that's been suggested thus far "convoluted" or a "complex DPS rotation" would indeed be hyperbole, there's a hell of a difference also between an optional ceiling and literally having nothing beyond Glare, gauge-generator, gauge-spender, and a 30s DoT.

    If the player doesn't want to engage with any more than the latter (or less even than that), they are free to do so in either case. If a player wants to engage with more than just that, such is only possible if there literally is more available than just that.
    I'm surprised you haven't taken his advice and ignore him when he engages in hyperbole. It's literally on his signature.
    (6)

  5. #5
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Renathras View Post
    No one wants their favorite to be given the short straw of galaxy brain rotations and being a DPS Caster instead of a Healer. No one wants to go from having a straightforward and understandable Job they enjoy to tripping over convoluted mechanics while juggling a complex DPS
    If the theoretical cap is 10 arbitrary units, you can always play it at 4, if the cap is 4 there is no one who can play it at 7 or 9 or 10. Let’s consider summoner, the medium difficulty caster which has leapfrogged red mage in the race to the bottom. Do you know anyone that used to enjoy casually playing it, even badly, that still gives it the time of day? I don’t.

    The amount of free healing has drastically increased. Reverting sch and ast is not going to address this; the whole role is in a terrible spot and I don’t really believe there’s an easy or low effort way out. If it does address that, but leaves the greedy healers with modern healing output, people learning will have a harder time swapping between the two halves. If whm and sge also have their output adjusted then their damage kit is completely wrong for casting multiple gcd heals; the more damage the dot contributes the less punishing heal casts are. The combat design has also changed, incoming damage is more spiky with periods of waiting for anything to happen. The problems are only going to get more ingrained unless immediate and drastic action is taken. I’m not holding my breath. They must fully admit defeat on the shadowbringers model and understand why it’s unsuitable.

    I understand that you are fond of your pet idea, nevertheless I remain unconvinced.
    (11)