Quote Originally Posted by BRVV View Post
Ah now i understand. In your first comment i quoted you talked about large scale reworks.

Completely agree. They could give us the second DoT back in 6.5. Not much change in play but a welcome one.

In fact i would give all healers a second DoT (maybe with lower potency but longer time) and a AOE DoT that shares a timer with one of the other DoTs for trash. Reuse old symbols and animations and voila.
Yeah, i meant more that there could’ve been ‘between-expansion’ changes that at least make the issues a bit easier to deal with until they can do the bigger ones with expansions.

I get that it would be too weird for them to make change rotations or add a bunch of new skills etc, especially when people are still doing savage/ultimate where proper rotations and the like make a real difference.

But at the same time, one of the most common things I’ve seen people asking for is ‘return healers to Stormblood’. Naturally it would be a bit much to revert their entire kits, but things like giving back old DoTs could still help address those issues a bit, while also making it clearer they’re aware people have them. We’ve seen with Machinist’s Dismantle that it is possible for them to return pre-existing abilities. And even if they didn’t want to return the DoTs themselves, personally I think there’s a good amount of non-offensive options they could choose from as well. Like Scholar’s Eye for an Eye (whether or not it’s affected by Deployment), White Mage’s Stoneskin, or Astrologian’s Disable. Granted two of those were oGCD, but it would at least somewhat address the ‘we have too much powerful/direct healing relative to the content’ issue many healers have