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  1. #11
    Player
    SenahPanipahr's Avatar
    Join Date
    Jul 2023
    Posts
    25
    Character
    Senah Panipahr
    World
    Cerberus
    Main Class
    Sage Lv 90
    Quote Originally Posted by vetch View Post
    I'm not re-scanning 145 pages, but if no one's mentioned recently that healer queues are still faster than tank queues even when the roulettes have shown 'tank in need' for 10 minutes straight, I'm mentioning it.

    Not to be all 'I play healer for faster queue times instead of any job satisfaction' but if I'm doing everyone a favor by playing the role that's actually in need, then I want my bonus gil and XP. Undo the tank bias on the role-in-need calc that CBU3 added in all those years ago back when tanking took skill.

    Achievement mounts would also be nice.
    I didn't main Healer to help others, but because often it was the only role that would fire within any reasonable amount of time at the hours I was able to play.

    Some Return to Ivalice queues I gave up on after reaching nearly 2 hours queuing as a Healer, so I don't even want to think what my experience would be like if I was doing that as a DPS. For this reason I've been a Healer for 90% of questline runs of pre-EW raids, trials, and alliance raids; and while they're fun enough when you're new despite the limitations of the role, it's not very fun feeling forced into it, and I say that as someone who loves the "fantasy" of playing a Healer.

    I dearly hope CBU3 don't respond to the continued drought of people willing to suffer the role by doubling down on its simplification and homogenisation, but I'm worried given the general direction of recent development.

    Honestly, I'm not even sure FFXIV's green DPS jobs would be considered Healers in many other games, but rather Supports. I wish they'd even just look to their previous work in FFXI, which didn't have hard roles like in FFXIV, but Healers ... well, healed, and thanks to the sub-job system could access an Actually Interesting Array of Abilities to use during any downtime.

    I'm going to cut this post short because I can feel the angst coming through in my writing, but gods, it's so hard to not get a bit despondent about where things are headed between the general trend and the responses from Yoshi-P I've read on the topic (which if nothing else are confusing, given he has plenty of history playing MMOs).
    (9)
    Last edited by SenahPanipahr; 07-05-2023 at 11:50 AM. Reason: clarity