Quote Originally Posted by Allegor View Post
Something I just thought while doing an Alliance roulette. Unless you're in the main tank's party, Sage's Kardia is entirely useless. I can't even play the "switch it around party members" game when nobody's even taking damage. I know Alliance raids (and dungeons, for that matter) aren't the game's main attraction or focus of balance, but dang, outright neglecting a job's main theme? that doesn't sit right.
If no one is taking damage then almost every skill for most healers is going to be useless since the majority are heals. That's going to leave DPS and buffs, which is not much variety or skill expression, especially on lower lever content when you don't even get access to skills like macrocosmos.