

Please look forward to having even more of your uptime shifted into new, powerful, free, thoughtless oGCDs at level 100 instead.I don't see why it's so baffling that someone wants the part of their kit they spend the vast majority of their time interacting with to be more engaging than mashing one button over and over and over and over again with an occasional interruption by something twice a minute.
As you get better at healing, you do more of this. This is a fact. This is how logic works. The downtime rotation is b o r i n g. This constant "but why would you want your damage on a HEALing class to be interesting?" is just peak silliness. Healing. Downtime. Thing that happens. All RPGs. Becomes more frequent. More you improve at it.
he/him




If they want healers to be foolproof, I don't know why they don't just make Assize into an instant GCD with a 2.5-second cooldown. Healing is so difficult, after all. Assize, Assize, Assize, Assize, Assize, Assize, the rotation for 7.0. I want to see it.


And I guarantee someone would still fail even with that.




People are already not keeping a decent uptime with the new simplified SMN. Should we be even more surprised if somebody still manage to fail with this hypothetical Assize?
At this rate, they really have to turn 'uptime' into a passive trait i.e. "Automatically execute 'Assize' every GCD in combat."
I wonder what else people will do to achieve the new low? Standing in Narnia with their BLMs?


Sure. Some players have been begging the devs for a character creation slider to increase our Assizes for years.
he/him
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