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  1. #1
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by ty_taurus View Post
    All of this is very anecdotal, but my point is that there are other driving forces to why someone would level a job other than because they enjoy playing as that job, more now than there was during Stormblood.
    Global pandemic lockdown.
    (0)
    he/him

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    You know, something occurred to me earlier that I’d be very interested to know the answer for. I really wonder what the healer population would look like if FFXIV did not feature the ability to change jobs and you were locked into your choice. That would completely eliminate non-healer mains from ever filling that role, and likely would’ve forced out former healer mains that swapped to DPS or tanks.
    (3)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ty_taurus View Post
    You know, something occurred to me earlier that I’d be very interested to know the answer for. I really wonder what the healer population would look like if FFXIV did not feature the ability to change jobs and you were locked into your choice. That would completely eliminate non-healer mains from ever filling that role, and likely would’ve forced out former healer mains that swapped to DPS or tanks.
    I'd guess that the number of healer parses and standard composition parses would drop significantly but not to the point of a crises, while the portions of each healer job relative to each other wouldn't really change (except slightly insofar as it became known ahead of time that the likes of AST would be underpowered or the likes of WHM would likely become overpowered in the upcoming expansion based on the pre-patch notes / job guide website changes).

    Quote Originally Posted by ForsakenRoe View Post
    snip
    Aye. Again, I basically see the heirarchy of available/maximal complexity in that regard...

    Least: Hard CDs
    (These days there's scarcely really even a difference between 1-charge and multi-charge, as you just bank as able until the raid buff window, effectively acting like you have only 1 charge until then.)

    -Mid-: Soft CDs
    (This would be like "Deals 65 potency. Additional Effect: Deals up to 650 additional potency based on charging time, which has a maximum of 30 seconds." [Read: Dia in single-target.])

    -Most: DoTs
    (They do everything soft-CDs do, but also have additional complexity in multitarget situations that are not yet mass-AoE situations and require TTD (time-til-death) estimation.)

    And yeah, plugins have for quite a while now provided (highly filterable, even) Enmity List DoT trackers and the ability to place a mock-cooldown (standard darkening and wheel) or [further-]charge (ring, no darkening) indicator over DoT actions to reveal the time until their respective durations end on your current target if one is selected and hostile, last target if not.

    There's no reason the base/default game couldn't steal that idea for use by everyone who wants that functionality.
    (1)
    Last edited by Shurrikhan; 06-20-2023 at 05:34 AM.

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Renathras View Post
    I'm not quite sure what you mean by "(soft) CDs"?
    We've been over this term a few times already in the past months, but you need look no further than the prior post:

    Quote Originally Posted by Shurrikhan View Post
    Soft CDs
    (This would be like "Deals 65 potency. Additional Effect: Deals up to 650 additional potency based on charging time, which has a maximum of 30 seconds." [Read: Dia in single-target.])
    A soft CD is a CD that can, at proportionate penalty, be used early.
    (2)
    Last edited by Shurrikhan; 06-20-2023 at 11:22 AM.

  5. #5
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    A soft CD is a CD that can, at proportionate penalty, be used early.
    Not sure I've seen that before. Does it have a recharge? Is there any ability in the game right now that works like that?
    (0)

  6. #6
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    648
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Not sure I've seen that before. Does it have a recharge? Is there any ability in the game right now that works like that?
    Pretty much every DoT ever (except Circle of Scorn, Sonic Break, etc), full potency after whatever duration, and can be applied early. What makes DoTs a "soft" CD is that it's not a cooldown but you want to wait similar to a cooldown.

    Abilities like WAR Storms Eye and RPR Death's Design (can't remember the actual skill name, just the status) are also soft cooldowns.
    (3)
    Last edited by TheDustyOne; 06-20-2023 at 11:36 AM.