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  1. #1
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,993
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Renathras View Post
    That change, btw, seemed targeted at the midcore. The "lowest common denominator" players don't line buffs up even now. What it did was make the midcore more capable of consistent buff alignment, and made it easier for the hardcore to to line up buffs - contrary to your statement, they weren't all coordinated in ShB simply because there were so many different CDs - 45 sec, 90 sec, 60 sec, etc - that there was just no way to get them to play nice together. High end players either picked all Jobs that had compatible CDs, or they just picked which were most beneficial to line up. The EW change streamlined this for those players, thus making things easier for them. Note that this is another definition of "favors/benefits".
    You seem to have a severe misunderstanding of the hardcore, not a single higher end player actually picked jobs based on raid buff timers, jobs were picked based on what they brought to the table and who can maximise the use of those buffs. In regards to the timers, you are also wrong there, you just have to add it up, 45s will naturally align with 90s and also with 180s, 30s and 60s will naturally align with 120s, and every single buff aligns at 360s, if a fight doesn't last for 12 mins, everyone just delayed 120s to align at 9 mins. I say again, what did the higher end players gain from the EW change? I'll admit that the midcore maybe could benefit from it, but you're adamant that the hardcore also benefit from this, what did they gain?
    (1)

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aravell View Post
    if a fight doesn't last for 12 mins, everyone just delayed 120s to align at 9 mins.
    Now that I think about it, I'm surprised SE hasn't reduced the potion CD to 4min for HQ, instead of 4.30, since that way they'd line up at... 4 minute burst window, rather than 'oops the burst window was like 25s ago, guess we're holding the second potion until 6mins'. Not that I want em to make that change, it's the one remnant we have of 'ok delay pot/buff for better fight mechanic alignment', like doorboss this tier, potting on CD puts it in the middle of LC where... you can't hit the boss. Potting when the boss comes back isn't in a raidbuff window, but people will have their 1min buffs I guess. So you hold it till the next 2min window, and that's fine because A: it's between two Superchain sections and B: Fight's 7:40, so you were only ever gonna get 2 potions regardless

    Calling it now, 7.0 will introduce a new variety of potion, going from potions, to infusions, to tinctures, we're gonna get 'Grade 1 Concoction of Mind' and it'll be a 4min CD in either quality (NQ/HQ changes the amount of bonus stat it grants). Also while I'm ranting, can they make potions (and sprint) buffer properly like OGCDs do so we can use them without it feeling all janky clippy
    (1)

  3. #3
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,993
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Now that I think about it, I'm surprised SE hasn't reduced the potion CD to 4min for HQ, instead of 4.30, since that way they'd line up at... 4 minute burst window, rather than 'oops the burst window was like 25s ago, guess we're holding the second potion until 6mins'. Not that I want em to make that change, it's the one remnant we have of 'ok delay pot/buff for better fight mechanic alignment', like doorboss this tier, potting on CD puts it in the middle of LC where... you can't hit the boss. Potting when the boss comes back isn't in a raidbuff window, but people will have their 1min buffs I guess. So you hold it till the next 2min window, and that's fine because A: it's between two Superchain sections and B: Fight's 7:40, so you were only ever gonna get 2 potions regardless

    Calling it now, 7.0 will introduce a new variety of potion, going from potions, to infusions, to tinctures, we're gonna get 'Grade 1 Concoction of Mind' and it'll be a 4min CD in either quality (NQ/HQ changes the amount of bonus stat it grants). Also while I'm ranting, can they make potions (and sprint) buffer properly like OGCDs do so we can use them without it feeling all janky clippy
    I miss the days when potting on cd used to be worth it, but with the full alignment every 2 mins design they wrought, it's no longer worth using pots at any moment outside of burst. Wouldn't surprise me if they did make the new pot align perfectly though.
    (1)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aravell View Post
    I miss the days when potting on cd used to be worth it, but with the full alignment every 2 mins design they wrought, it's no longer worth using pots at any moment outside of burst. Wouldn't surprise me if they did make the new pot align perfectly though.
    Aye. Something like...

    NQ - 5 minutes' recast time (but maybe a higher portion of the HQ stats)
    HQ - 4 minutes' recast time

    /sigh
    (1)