Quote Originally Posted by Renathras View Post
So it was made for the midcore, and it helped the midcore and the hardcore. Casual/"lowest common denominator" players weren't then, and still aren't now, lining up buffs and keeping buff uptime, etc, so the change wasn't made for them, didn't help them, and if anything, has made their performance worse by relative comparison since everyone else is now doing it, and doing it better, than they were before, growing the gap.
Close, it was a change aimed at the casual (helping them to align buffs easier), had zero impact on anyone with a modicum of skill at the game (who can already line up their buffs/delay when it's called for), and as you say, STILL doesn't actually get the casuals to align their buffs every time. Thus, the change was 'good intentions, bad execution/implementation', because all it's done is remove an aspect of optimization from the high end, without doing much to raise the low end. People can still drift DragonSight or Battle Voice so hard Vin Diesel would be impressed, and that's if they even use them at all